D/D Thief who prefers mobility to stealth … so yeah, I die a lot
Stormbluff Isle [AoD]
Stormbluff Isle [AoD]
There are lots of hacks readily available out there now that are ruining the game experience, some so blatantly obvious that the users clearly don’t care if they get caught. We have hacks to make you fly, hacks to allow you to travel under the map, and of course the various god mode hacks.
Three nights ago three level 80 and exotic geared server mates fought an elementalist for about five minutes who never took damage and who was able to continuously jump in and out of the same attunements with no cooldowns. Two nights ago I and a guild mate followed a solo warrior in WvW off a cliff that killed both of us but didn’t move the enemy’s health bar off 100% at all … ever. Last night I jumped a solo mesmer who literally and instantly one shot my 19.5K health to zero without it even showing up on my combat log (my toughness was about 1200).
I’m one of the least knowledgeable software people on the planet, but wouldn’t it be possible for the server to do some sort of client check randomly throughout the game to look for hacks? I don’t mean like a checksum that would take a lot of time … maybe something more like an initial file check and then a random byte check to see if anything had moved in memory that wouldn’t normally do so.
Hello,
Such issues are meant to be discussed with our customer support team. If you noticed something like this in-game, please use the report feature.
You can also send an e-mail to exploits@arena.net, if you have any question regarding this matter.
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