After playing a Elementalist I posted my ramblings about the frustrations of dying alot.
I posted about the lower levels cap to make it a better exp without higher levels etc.
Here is my post from that discussion…by the way I went to my post and tried to reply from there…didn’t work out…maybe a link back to the actual forum post so one can reply.
Ok like I said I just started playing the game last week…it wasn’t just the leveling lower cap….it was the toon I was playing.
A Elementalist wearing cloth is a easy kill…
So talking in guild chat I was convinced to switch to a Guardian. Since leveling up to level 10 and only dying once has convinced me the Elemental is a weak class.
Keep the lowering of levels just balance the classes and or lower the cost of repairs if you dying alot with-in a certain time frame.
Nerfing not needed but giving cloth classes more healing is better for that weak class.
The guardian is fine…..but the class of cloths need more heals or lower times to use them…..it isn’t suppose to be so hard you run around alot and repairing alot?
Frustrations with dying alot has convinced me not to play a elemental class….think maybe about changing that class with more heals and or buffs?
What goes around comes around.
Im not trying to offend you , but the problem here is clearly L2P issues , ele is possibly the hardest class the play, if you started just last week , well no wonder you are taking a beating.
Some people cant control it even after reaching lvl 80, sometimes not even a month or more later.
So , if you want to play ele , be ready for a lot of time learn and getting into the class before you can actually play it well.
Guardian on the other hand is much easier to use.
Gear Grind: Confirmed – Searching New MMO: Found – Changing MMO: Waiting Launch