For condition builds, the sb has only 1 real good skill. Choking gas. It stacks high and covers a large area. Cluser bomb although applying a bleed, wears off real quick and is slow.
I sugest making the 1 big bomb cause 12 seconds of 1 bleed, and keep the 3 bleeds for 4 seconds on the detonation (assuming they all hit the same target). This opens the opportunity to use this more often for damage reasons and keeps the DoT going without having to reapply it so often. In the end, the damage would be the same but it would be less annoying to monitor and be more reasonable to use for cond dmg. Aside from that, great skill.
“I’m waiting for the staff to get off their lunch
break. I feel like they should be back by now..”