Coin operated gathering tools

Coin operated gathering tools

in Suggestions

Posted by: Snoring Sleepwalker.9073

Snoring Sleepwalker.9073

I’d like to have gathering tools that never run out. I find having to keep replacing them to be an annoyance. To preserve the gold sink aspects of them, I suggest that these permanent tools take coin directly from your inventory every time you swing it.

An Orichalcum Harvesting Sickle costs 8 copper per harvest. An Orichalcum Logging Axe or Mining Pick costs 4 copper per swing. So those should be the same costs for the coin operated tools. Add in an initial cost to buy these coin operated picks and they will sink more gold than the current ones, though that’s only a tiny difference in the long term.

I’m ignoring the gold sink of waypoints because my tools last long enough that I can wait until I go into a city/WvW for other reasons to replace depleted tools. So my waypointing habits will not change with these.

Coin operated gathering tools

in Suggestions

Posted by: Ualtar.5047

Ualtar.5047

I like this idea, it is interesting.

Alrekr Yerling
Khazad Fundinul [KF] – Tarnished Coast

Coin operated gathering tools

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Posted by: xCrusadentx.2784

xCrusadentx.2784

It doesn’t make much sense technically. This may be a fantasy game where anything can exist… But I just don’t see it fitting too well

Royal Blood Oath:
We are sworn together by our blood…

Coin operated gathering tools

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Posted by: MethodicMockingbird.6520

MethodicMockingbird.6520

As a convenience item, I love the idea. However, I agree with the idea that it doesn’t really fit-in with the strucutre of an MMO. Maybe it would work if they were designed as specialty Asuran-grade harvesting tools that always ate one of the mats you havested as a source of perpetual motion of sorts, or required copper or silver in the place of that to reduce into ore for basic functions (harvesting).

Coin operated gathering tools

in Suggestions

Posted by: Snoring Sleepwalker.9073

Snoring Sleepwalker.9073

What about the tools are beinga portal in the end of the handle to transport coins to wherever the enchantment is being maintained from ?
The enchantment is what keeps the tools functional.

It doesn’t make much sense technically. This may be a fantasy game where anything can exist… But I just don’t see it fitting too well

Have a close look at what sickles can’t harvest. Specifically all the things steel can’t harvest. I pick steel because that’s probably what your kitchen implements are all made from, so you can easily compare what your tools can and can’t handle against what GW2 tools fail to handle.

What would you think if your knives would become useless after 50 uses ?
Especially if it didn’t matter what you were cutting.

GW2 tools are already not making any sense. At least coin operated tools would fail to make sense in a way convenient to the players. For them to make sense, they would need to have so many uses that it’s not worth ANET tracking how many times you’ve used it, which would mean ANET needs to adjust other gold sinks/faucets to compensate for the loss of this one.