Hi, I’ve been playing quite a while the game and I SIMPLY LOVE IT, but recently a question popped to my head, are we going to get new updates with new skills in them, like we had in GW 1?Or would we get new skills in general in upcoming simpler updates for the professions?
I really feel that all the professions are incredible but compared to GW 1 it is really easy to discover all the skills available at the beginning of the game, where I agree getting the first basic five skills is a must to feel full combat experience, but I’m worry it could make it a little repetitive before reaching higher levels, or at least passed lvl30 where you start getting the elite skills. A good example is for the warrior to get new skills so if you double wield swords you can unlock a new group of skills that allows you to do several cuts at an incredible speed, I know that the special skill of the one handed sword warrior is that multiple cut with bleeding, but I feel that GW 2 could use more skills to have more unique characters even if using the same weapon as others, so we can find a greater uniqueness between players, or at least for example a change on the number 1,2,3 and 4 skills so we can pick what conditions to make or what sort of attacks to do without changing that last skill of the off-hand (5) that tends to be the most unique of the off-hand weapon. I would love something like this just so we can feel a bit more of "this is my character, there are many like it, but this IS mine ". So in a number of 6 out of 10, only 6 might have the same build, but still different traits points, which makes not just your character but your gameplay stand out.
Please do not misunderstand me, I love how it is already, but I’m curious if some sort of skill update would come later on, which would make my blood boiled literally.
Thanks for your attention.
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