Combat speed

Combat speed

in Suggestions

Posted by: staticstorm.2318

staticstorm.2318

as u kno when in combat our speed drops until we leave combat, why did anet do this GW2 has almost a full active combat like tera so why stop and stay in the middle between normals mmo’s and tru action rpgs/mmos

they give use the tools to make combat really exciting then limit it to 2 dodges instead of leting us kite/dodge to victory yes it might bring a shockly higher skill set needed but it would be better than the half way house we have now imo

tho i didnt play tera outside of its beta i really liked that u could fight any monster and not take dmg if you played well enough without tanks and healers that system would suit gw2 combat much better

Combat speed

in Suggestions

Posted by: Kaizer.7135

Kaizer.7135

I agree that the speed dropping after combat, then going back to normal speed does take quite a while. But something I don’t understand is that you said giving us more than 2 dodges would make this game more skillful? wut? dodging attacks are already easy, adding even more energy to dodge more would just be annoying. (In PvP that is..)

Combat speed

in Suggestions

Posted by: staticstorm.2318

staticstorm.2318

i was talking mainly PvE tho they could always split it with different rule sets like GW1