I’ve heard numerous people comment/complain about how unreasonable it is to be able to get the Commander status by just forking over 100g. They say this for three reasons: 1.) there are few who really want to spend 100g on a simple title. Its not that big of a deal. 2.) for those who WOULD want commander status, 100g is quite a bit. 3.) What does money have to do with gaining a title (for that matter when has it ever in any game?)
So me and my brother were brain-storming this issue today and heres what we came up with:
The Commander Title needs to be gotten in a manner that really establishes that role, especially in a role playing context. There would be four components that the player would have to accomplish to gain this (like any other high-level component in this game)
1.) There are 4 battle grounds in the WvWvW instances. Each with its own components for map completion. Have upon each completion a token or medal given to the player. Once all 4 tokens are collected specific to each zone, they must take them to the mystic forge and create a new item intended for the final creation. This would fulfill the “Exploration Component” of the commander status, because every good commander needs to know the lay of the land.
2.) This next step fills what would be considered the “Tactical Component”. The Player must be involved in a number of successful sieges or points held on the map. It would have to be a significant amount to create a reasonable experience base for the commander. This would be awarded as a completed achievement just like any other daily/monthly chest that pops up in the bottom right.
3.) This step would be the “Battle Component”. Pretty simple. 250 badges. Now i know that these can be gotten from certain puzzle chests in the zones, so maybe a different idea would have to implemented, or just keep it that way because who hasn’t had to fight their way to those chests anyways?
4.) This would be the “Financial component” lol. Make the player still have to pay somewhere between 25-50 gold for a particular token. Since we would already be doing quite a bit of work for this, 100g seems a bit too much at this point.
So at this point the player would now have (what i’ve decided to call them) a Battle Honor, Tactical Honor, Exploration Honor and Financial Honor. The player can now take them to the Mystic Forge, drop them in, and receive their shiny new Commander Book (or perhaps they can be given to a certain person instead of having to go through the forge).
Some side ideas that we also had about the commander position:
A separate chat line that only commanders can access. When the commander types something in, anyone on that team sees it but will see it in a different color, so as to differentiate the commanders orders from the other player’s complaints
Also, perhaps a potential weapon that the commander could have, or a battle flag that they can equip or drop that when with a group they can drop/use and it gives them boons to help in the siege.
Thoughts? Disagreements? Would love to hear your ideas!