Commander Title and you.
Credit card users buy 100g via gems so that they can annoy everyone else in the zone with the icon you can’t turn off cluttering the minimap.
But I do agree that if the icon was merit-based only, ie grinding WvW etc, it would be both rarer, and less annoying (since it would be actually earned).
I like the idea – but I feel that 500 badges of honor is far too little. What will end up happening is that there will be heaps of people running around with blue icons and co-ordination would be difficult (and highly confusing)
My suggestion would be 5000-10,000 honor badges for the commander title would be more appropriate. This would mean you’re battle tested and you have the experience needed to do the job.
Also, on another related note. It would be good if the commander icon colours could be assigned by the commander. This allows multiple commanders to effectively co-ordinate groups without it confusing the players. Sometimes when there’s 3+ commanders playing at once it can confuse the heck out of people. Commander colours would solve this isssue.
Commander @ Tarnished Coast
The real problem here is how the title currently works, not how you obtain it. The system is too basic and needs to be refined to be more like guilds.
People should be able to press a button to open a list of commanders who are currently online. In this list, you’ll be able to see what the commanders are doing (rather it’s PvE or WvW). In addition, you’ll be able to join squads in this list, or at least wait till the commander approves on you joining. For more depth, the squads could have their own ranking system.
Now as for the argument against commanders who “don’t have the leadership skills”. That judgement is arbitrary and therefor is going to differ from person to person. So having some strict combat-related way of obtaining the title isn’t going to change a thing. There’s still going to be commanders that players won’t approve of, via because of their skills or not. The real solution to this issue is compromise. It’s up to everyone to work together, even if that means helping a commander learn what to do to “lead properly”.
The real problem here is how the title currently works, not how you obtain it. The system is too basic and needs to be refined to be more like guilds.
People should be able to press a button to open a list of commanders who are currently online. In this list, you’ll be able to see what the commanders are doing (rather it’s PvE or WvW). In addition, you’ll be able to join squads in this list, or at least wait till the commander approves on you joining. For more depth, the squads could have their own ranking system.
Now as for the argument against commanders who “don’t have the leadership skills”. That judgement is arbitrary and therefor is going to differ from person to person. So having some strict combat-related way of obtaining the title isn’t going to change a thing. There’s still going to be commanders that players won’t approve of, via because of their skills or not. The real solution to this issue is compromise. It’s up to everyone to work together, even if that means helping a commander learn what to do to “lead properly”.
still the difference is ATM you can earn a commander star without EVER even setting your foot in the wvw area, meaning you can have commanders that might not even know the basics of how wvw works. If it cost a lot of badges or honour, you would have to play in wvw area, so you would at the very least have an idea of how the mechanics in it works, and likely a bit more. but yeah 500 is too few, at least a few k’s should be needed. But no matter how you do it there will always be dicks and idiots among them, but you can try and limit the amount a bit
For the record, I’m a PvE player. I use the title for meta events, which is very helpful for one’s that most people don’t gather for. Like at Mount Maelstrom for example, where even though it’s a big event that offers a nice chest, people just don’t gather for it like they do dragons.
Point being, the title should work for all aspects of the game that involve massive amounts of players all working to take on a goal, rather it’s capturing a fort or taking down a dragon.
So having some strict combat-related way of obtaining the title isn’t going to change a thing.
http://www.blastwave-comic.com/index.php?p=comic&nro=33
Yeah, I sort of agree with you on that one.
However, as things are now, the quickest way for a solo player to become a commander in WvW is to do PvE. Or just buy the rank with real money.
Regardless of the amusing link I posted just 6 lines prior, I think that the badges (Around 5k-10k) are the way to go. Maybe give an alternative option of some high-end PvE items as an option for PvE commanders. Similar difficulty as the legendaries are.
People who can’t tend to call the opponent troll, scream something utterly incomprehensible
and finally result to personal insults.
the reason i choose the 500 badge is because as far as items in the game go the gift of battle is the most expensive. I would honestly be happier if it was around 1.5 to 2k. 5k would take an obsessive amount of time.
Well, I only casually play WvW, and I got 500 badges in no time. Getting 5k or even 10k isn’t going to take all that long.
People who can’t tend to call the opponent troll, scream something utterly incomprehensible
and finally result to personal insults.
I don’t mind if someone wants the title, and I don’t mind if they pay their own money to get it. Personally, I think they’ve sidestepped the intention by buying it instead of earning it, but be that as it may. I would dearly love, though, that the icons are not visible on the city maps though. It is distracting and annoying. Have the icon viewable in the PvP zones only, please.
Another good idea is to have an ‘ignore commander’ option because some people that do have commander icons don’t wish to lead at all and further contribute to confusion when there are multiple commanders playing that do wish to lead.
Community voting commanders is another option – as some people are natural leaders. With the community voting system – people who have earnt the right to be a commander would get the title due to their natural leadership ability (hence anyone can be a commander – not just the wealthy players)
Just some more food for thought.
Commander @ Tarnished Coast
Personally, I don’t play WvW often but I plan on grinding out my commander title after I get the rest of my aesthetics done. Why would I do this? Because its a frickin’ commander title and its more doable then legendries.
Until the system is changed I don’t plan on paying ANY attention to anything a “commander” says, in WvW or out. This should be earned, not bought.
I hate the whole concept of other players feeling like they get to order everyone around. give everyone a green dot and kitten commander.
it’s a kitten system. every other game with a decent party system works fine without this BS.
Community voting would only cause more segregation. There’s too much hate that goes around to expect small groups of friends to all vote accordingly. Heck, I can even see groups being organize strictly to deny a person a title out of sheer trolling behavior.
Again, obtaining the title isn’t the problem. It’s how it’s used that needs fixing. If you find a commander who isn’t on par to how everyone is playing, then why don’t you show a little leadership and help them? Work together in this so called “problem”.
If it’s anything we’re learning from these commander threads, it’s how biased and selfish we can be.