Commander missions

Commander missions

in Suggestions

Posted by: HELLruler.4820

HELLruler.4820

Commanders are important for WvW, you can make huge groups of players, known as squads, and capture objectives, fight other players, make strategies.
But can this system be more effective, I mean, does it has other uses out of WvW?

Having a commander may be good for guild missions, you can group a lot of members to do stuff, and that won’t fill the guild chat with a certain activity (some people get annoyed because the guild is talking so much about something and those people are not involved now).
But a PvE player has no real reason to spend 100 gold to buy such title, maybe you can get a huge group to farm and do events in Orr. So my idea is: Commander events.

Imagine how nice it would be to get 50 people to do huge boss fights, gathering stuff or killing hordes of monsters. And the rewards could be experience, money and karma; more difficult ones could reward the player with items (one rare – maybe an exotic – per day for the account, just like the world bosses, high tier materials, mystic coins)

Please post here your ideas

Commander missions

in Suggestions

Posted by: caiomacos.1694

caiomacos.1694

Imagine how nice it would be to get 50 people to do huge boss fights, gathering stuff or killing hordes of monsters. And the rewards could be experience, money and karma; more difficult ones could reward the player with items (one rare – maybe an exotic – per day for the account, just like the world bosses, high tier materials, mystic coins)

You basically described how world bosses work (or should work, if not for the huge zerks) nowadays. What would be difference of these “Commander Events” from regular World Events?