Commander tags

Commander tags

in Suggestions

Posted by: dementedB.8594

dementedB.8594

Commander tags should reflect the level of experience a com has and be account bound, since it’s the ability of the commander not the char itself.

The proposed icon can be based on wxp on highest ranking char eg rank 1-120 simple tag, 150-570 extra line etc.

Commander tags

in Suggestions

Posted by: Advent.6193

Advent.6193

Rank is no guarantor of “actual” skill. You could easily have a CMDR who’s packing 400+ WvW Rank, but got said Rank from zerging all over the place when they were noobish. Now, with that said – I’m willing to say that the Tag could do with some restructuring. Things like:

  • Custom Colors, for ease of zerg-splitting
  • Improved chat-suppression limit. Not all Commanders are in TS/Vent/etc.
  • Improved Squad functionality. Preferably allowing a UI popup for /squad commands, at the very least.

Now, as far as making the Tag account-bound, I have no issue there. Although, I can smell the (imho, justifiable) counter-speak from those who’ve paid out multiple hundreds of Gold to Tag up alts.

Malegryne (Sylvari Mesmer), Lannka (Asura Thief) – Ferguson’s Crossing: [PRD/BRB/OMFG]
Other 80s: Any but Warrior

Commander tags

in Suggestions

Posted by: dementedB.8594

dementedB.8594

True that, but how would you distinguish an actually skilled com by game stats? Serious question.

edit: the only solution i can think of atm is introduce com points that would work something like this:

for every person in that com squad when active you get:
1pt for camp cap
2pt for tower cap
3pt for keep cap

very rough obviously, but would reflect teh actual commanding

(edited by dementedB.8594)

Commander tags

in Suggestions

Posted by: Advent.6193

Advent.6193

Fair counter. And indeed the hardest part of the setup. As it is, folk notice who commands well, and who should’ve honestly stayed tagless. It does, however, take time to suss out.
And yes, I could see a points-rank based on objective success. It’d add some number-crunching to the overhead we’re running, so it might be best done after the skill lag
in WvW gets touched up more. You’d also want it to account for both successful attack and defense. Then you could sub-divide by “type” of Commander. Some are great at offense, others shine at protecting what is their World’s turf.

Malegryne (Sylvari Mesmer), Lannka (Asura Thief) – Ferguson’s Crossing: [PRD/BRB/OMFG]
Other 80s: Any but Warrior