My suggestion: adress all issues listed below and bring GW2s interface from ancient MMO history to todays standards
Existing elements that need improvement
- Positioning of enemy health bar (should be beneath center screen)
- lack of conditions/boons on nameplates
- no option for highlighting buffs/debuffs on oneself
- no option for highlighting buffs/debuffs on others
- no option for highlighting availability of cooldown skills
- no option for increasing visibility of combo fields
- no colorblind option (10% of all males are red-green colorblind, hence red and green are bad choices for highlighting stuff)
- no option for highlighting low health/endurance
- no option for custom audio clues (for example a loud sound if one is blinded). The commenting audio clues are unreliable, they don’t always happen and your voice depens on your race rather than on if its you or an ally. Hence it being more confusing than helpful sometimes)
Information that isn’t displayed at all
- no option for displaying type of combo field
- internal cooldowns (for example cooldown of http://wiki.guildwars2.com/wiki/Rune_of_the_Grove 4-set-bonus)
- no displaying cooldowns of the secondary weapon set
- no displaying cooldowns from underwater skills
- no changing underwater slot skills without diving
- no display of chain attacks in the hero menu
- incorrect display of condition length (some modifiers aren’t applied in the tooltip for example http://wiki.guildwars2.com/wiki/Master_of_Terror
- incomplete combat log (healing for example is missing)
- insufficient time stamps in combat log
- no cast bars
- no analysis tools for damage/healing (very important for minmaxing your character and improving in PvE)
- complete lack of customization options. Customization of any parts of the game greatly increase customer loyalty through the phenomenon of http://en.wikipedia.org/wiki/Mass_customization
- no display of locked skills due to transformation
- no display of normal weapon sets while wielding an item
- many tooltips are incomplete or plain wrong. For example condition duration is almost always displayed wrong. It is very important for decision making to know how a skill/trait work and what it does exactly. “Improving your damage for every boon on you” is like “Haha… dumb player! Go find this kitten out yourself, we don’t give a kitten about other games properly explaining themselves. We are more elite and yesterdayish than that!”
- expected queue time for tPvP
- different nameplates for minions and players (note illusions should have player color, phantasms shouldn’t)
missing UI elements
- macros. As a developer you can not decide if a player uses macros but rather how accessible macros are. With todays hardware and several programs it is quite possible to create macros for any software. Since hardware macros are programmed onto the device itself they are basically undetectable. Hence your choice to not support macros is rather… interesting. In addition the whole social aspect of macros goes missing (taunts/chat lines/…)
- Interface Addons. Addons are important for mass customization, improve and strenghten your community and enables you to be lazy with UI developement yourself. Think World of Warcraft which still has a worse standard UI than what AddOns provide. WoW is basically unplayable without AddOns (Guild Wars 2 plays worse due to the lack of AddOns than it could as well)
- dungeon finder (its a standard feature for MMOs and GW2 needs it, never done a dungeon because I can’t be arsed to search for a group. Searching for groups oneself should belong to ancient MMO history…)
- queueing for 8vs8 and 5vs5 outsite the Heart of the Mists
- no general/system that helps solo players in WvWvW to join up and do something useful (many players don’t like to commit to groups/join voice channels, for those players WvWvW is just terrible)
- incorrect display of cast times. While skills actually cast as long as stated there is a hidden pause after each skill. Best example is plague blast of underwater Death Shroud
- confusing display of damage that is dealt throughout several hits. 5×250 reads 5 times 250 and not 5 attacks that sum up to 250 damage
- no hint to defense values. Is 2600 defense high or low?! (I know it but the paper doll didn’t help at all…)
- aciton bars for consumables. I don’t want to search for my consumables in my UI, ancient MMO history yet again…
- No Default Chat Channel. Channel defaults to the last channel typed in.
- Alt/Mouseclick spams whatever you’re clicking into your default chat channel.
(edited by Fiesbert.9816)