Concept Profession: Tactician

Concept Profession: Tactician

in Suggestions

Posted by: redrex.9634

redrex.9634

Lore and Introduction
The constantly war-ravaged continent of Tyria is as blood-soaked as they come. The Charr, the indigenous population of Kryta, have honed their battle skills so far as to become the continent’s prime killing machines. So powerful they have become, that they have slain their own gods in an act of ultimate defiance and freedom. Rosha Gripfang, long-time admirer of Rytlock Brimstone, was out exploring with a group of her fellow Vigil when she stumbled across an ancient tome, buried halfway under rubble when she fell through a sinkhole in Lornar’s Pass The fall caused her to completely break her spine, and her months in hospice she used to her advantage, working with a member of the Durmand Priory she knew from her days in the fahrah, she slowly pieced together the meaning behind the ancient text. It was a compendium of war secrets, strategy and tactics from a race of flying men, whose abilities allowed them to phase out from reality and appear elsewhere. Rosha’s determination led her to master the arts stored within the text, allowing her the ability to warp the space around her, slipping into and out of reality, teleporting over large distances at will. She was the very first Tactician. She soon garnered a following, and began teaching her disciples the arts of the void, and how to create her unique voidfields , which were the key to this soldier’s success.

Mechanics description
The concept behind this soldier profession is the creation of ‘fields’, which are long-lasting combo fields which the soldier uses to their advantage. They utilise these fields as a form of area denial, the fields benefitting allies and hurting enemies. The Tactician also always has the ability to teleport into their voidfields from afar, and cause an active effect when they do so. The fields are ground-targetable.
Other professions have area denial skills, but the Tactician uses them as a major part of gameplay.
Skills f1-f4 are the Tactician’s 4 field skill:
F1: Field of Anger: Burns or provides Might. Daze on activation.
F2: Field of Woe: Chills or provides Protection. Pull on activation.
F3: Field of Compassion: Blinds or provides Regeneration. Push on activation.
F4: Field of Fear: Cripples or provides Swiftness. Launch on activation.
The second feature of voidfields are their activation. When placed, they are initially passive; the Tactician activates them by pressing their f1-4 skills a second time, teleporting to the field to activate it. When placed, they are invisible. The Tacticianmay teleport to their voidfield a maximum of 3 times (5 traited) before the field is destroyed. Cooldown on teleports is 3 sec (not global to fields, specific to field) Voidfields cannot be placed over one another.
Due to their extreme mobility, this soldier class has very little access to ranged weapons with the exception of the shortbow.

Weapons:
Hammer (Melee)
Staff (Melee)
Greatsword (Melee)
Shortbow
Axe/Axe (Melee)
Sword/Sword (Mid-Ranged)
Shield (Support)

(edited by redrex.9634)

Concept Profession: Tactician

in Suggestions

Posted by: redrex.9634

redrex.9634

Reserved for weapon skills

Concept Profession: Tactician

in Suggestions

Posted by: redrex.9634

redrex.9634

Reserved for Utility Skills

Concept Profession: Tactician

in Suggestions

Posted by: redrex.9634

redrex.9634

Reserved for extras and FAQ