Conditions to 'Corrosion' on objects.
Adding to this:
Weakness and every 10 stacks of Vulnerability cause a Fracture, increasing damage taken.
Poison, Bleed and Fire cause the Corrosion effect.
Life is a journey.
Time is a river.
The door is ajar.
Time is a river.
The door is ajar.
Already addressed.
https://forum-en.gw2archive.eu/forum/game/suggestions/Helping-Condition-Builds-Against-Objects-Corrosion/first#post333068
My opinion is in that other thread.