Consider the following...

Consider the following...

in Suggestions

Posted by: Atilla.9364

Atilla.9364

Hello and salutations my fellow war-mates, this post is just a small list of suggestions that I would like to see incorporated in the game.

1) 2H Axes. I apologize if this has already been covered in another post and I dont mean to beat a dead horse but I would really like to see 2H axes incorporated in the game.

2) On the topic of weapons, although we get 5 skills to play around with with each weapon and weapon combinations not to mention the awesome in combat weapon swap ability, It would be nice to have a little more variety and the ability to pick and choose said variety.

3) In terms of dungeons, I often feel unmotivated to do them since I already have a tanking and DPS set. It would be nice if the vendor pieces had better stats depending on the dungeon lvl instead of making them all the same. The only real motivation to get some of these pieces is just for the skin.

4) Mob stun stacking is one thing I would also like to see changed. Although I do enjoy the challenge of having to dodge and avoid certain attacks from enemies, it get down right frustrating when you are constantly stunned, especially when you are on the ground. I am by no means saying eliminate this ability all together but have it so that stuns are unable to stack if one is already active.

Thats pretty much all I got, in my opinion the game itself seems to be pretty balanced compared to other games and I would like very much for it to continue making headway and setting the bar for other mmo’s =)

Consider the following...

in Suggestions

Posted by: Olba.5376

Olba.5376

2) On the topic of weapons, although we get 5 skills to play around with with each weapon and weapon combinations not to mention the awesome in combat weapon swap ability, It would be nice to have a little more variety and the ability to pick and choose said variety.

GW2 was made because GW1 had too many skills to balance. And honestly, more skills only lead to builds, which are all about ignoring most of the skills you could choose.

3) In terms of dungeons, I often feel unmotivated to do them since I already have a tanking and DPS set. It would be nice if the vendor pieces had better stats depending on the dungeon lvl instead of making them all the same. The only real motivation to get some of these pieces is just for the skin.

No, not gonna happen. Again, one of the key things in GW2 is that you do not need to do specific content to get gear. The only exception to that was Ascended and now that has been somewhat remedied.

4) Mob stun stacking is one thing I would also like to see changed. Although I do enjoy the challenge of having to dodge and avoid certain attacks from enemies, it get down right frustrating when you are constantly stunned, especially when you are on the ground. I am by no means saying eliminate this ability all together but have it so that stuns are unable to stack if one is already active.

They already eliminated most of the control skills in Orr. I don’t think they need to make things any easier. Because the end of that chain is mobs dealing more damage and that leads to everyone needing to kite. And that’d make a pretty boring game.