(edited by Euthymia.4807)
Consistent Dye colors on Armor pieces.
I am pretty sure that someone somewhere mentioned that the a single dye can colour differently depending on what material its dying.
And as is obvious from playing the game, this does not mean “heavy armor looks different from medium which in turn looks different from medium”, but rather that the material in the armor piece, such as cloth or metal, dyes in a different way.
And naturally, there are even differences within those parameters.
I am pretty sure that someone somewhere mentioned that the a single dye can colour differently depending on what material its dying.
And as is obvious from playing the game, this does not mean “heavy armor looks different from medium which in turn looks different from medium”, but rather that the material in the armor piece, such as cloth or metal, dyes in a different way.
And naturally, there are even differences within those parameters.
That could be it, then it would be helpful to somehow differentiate those parts. I understand that some parts of the armor is metal, leather, or cloth. There should be some icon or label to indicate this.
I am pretty sure that someone somewhere mentioned that the a single dye can colour differently depending on what material its dying.
And as is obvious from playing the game, this does not mean “heavy armor looks different from medium which in turn looks different from medium”, but rather that the material in the armor piece, such as cloth or metal, dyes in a different way.
And naturally, there are even differences within those parameters.
That could be it, then it would be helpful to somehow differentiate those parts. I understand that some parts of the armor is metal, leather, or cloth. There should be some icon or label to indicate this.
Not quite that simple. For example, a lot of Heavy Armor has dye slots that colour both metal and cloth parts in one.
So for your idea to work, they would have to alter the colouring system by adding new slots.
Thing is, one dye section on the piece could cover both metal and cloth etc. Also, 2 leather pieces can be dyed very differently. For your particular problem, I’d suggest finding a darker dye for the metal part. Use all available tools. TP, google etc. Here’s a dye chart (uncomplete, missing some rare dyes I think).
I am pretty sure that someone somewhere mentioned that the a single dye can colour differently depending on what material its dying.
And as is obvious from playing the game, this does not mean “heavy armor looks different from medium which in turn looks different from medium”, but rather that the material in the armor piece, such as cloth or metal, dyes in a different way.
And naturally, there are even differences within those parameters.
That could be it, then it would be helpful to somehow differentiate those parts. I understand that some parts of the armor is metal, leather, or cloth. There should be some icon or label to indicate this.
Not quite that simple. For example, a lot of Heavy Armor has dye slots that colour both metal and cloth parts in one.
So for your idea to work, they would have to alter the colouring system by adding new slots.
Maybe the coloring system could be/should be reworked. They did change the Achievements UI and there wasn’t really anything wrong with the way it was.