Consumables by armor crafting professions

Consumables by armor crafting professions

in Suggestions

Posted by: crouze.3078

crouze.3078

Here is what weapon crafters can do:

Artificer – Master Tuning Crystal gives condition damage based on vit and toughness.
Huntsman – Master Maintenance Oil gives precision based on vit and toughness.
Weaponsmith – Superior Sharpening Stone gives power based on vit and toughness.

So how about adding something similar for armor crafting professions that will give a defensive bonus based on you power/ precision.

Something like this:

Armorsmith

  • Gain toughness equal to 6% of your power
  • Gain toughness equal to 4% of your precision

Leatherworker

  • Gain Vitality equal to 6% of your power
  • Gain Vitality equal to 4% of your precision

Tailor

  • Gain Healing Power equal to 6% of your power
  • Gain Healing Power equal to 4% of your precision