Corrupted Branch and Weapon Effect Disparity Fix
I also feel like caster weapons are complete garbage in comparison to almost every other weapon type. Just look at the Halloween weapons if you want any more indications, melee gets chainsaw swords with animations, casters get a plain looking scythe…thing doesn’t even match up with the Necro cast animation for staffs making the already dumb animation even worse…
Was going to make a new topic on this, but reinforcing this old one will do.
I put a lot of effort and money into getting the materials to craft the Corrupted Branch and was utterly disappointed with the weak particle effects and overall visual. The staff looks almost plain and ugly, and not in any way befitting of one of the harder to get/make items in the game, because 90% of it is just a dull blue color that does nothing.
I think its so lackluster I use an easy to get karma staff from a 40ish zone over it as my main weapon.
Please consider giving the shaft of this staff some frost effects, similar to what the other corrupted weapons get, as well as making it continue to glow when its holstered. Even when its out the effect at the top of the staff is a very weak one compared to other rare items and needs to be made more visually appealing.
Please view the comparison pictures in the OP, or here: Greatsword vs Staff, it is evident that the sword has way more pizazz and the staff needs some love. I suspect the Scepter is in need of similar attention, but I do not own it to be sure.
(edited by Pendragon.8735)
As an owner of this staff I have to agree. There really is nothing spectacular about it’s looks. Considering the commitment it takes to create it, it deserves some more glowy goodness.