Corrupted and Destroyer weapon effects
I agree. I want my corrupted weapons to look cool even when they are sheathed, not 50% of the time.
There’s also people who want the fire effect from Fiery Dragon Swords to urn off when sheather.
The weapon slots should have a checkbox like headgear, shoulders and back. Checking it would disable the weapon effects while sheathed, unchecking it would leave them.
Actually that is a great idea. Weapons with effects should have a check box for their effects. However, I’m not sure if they have to do additional coding for non effects. Should be easy enough. If not, just implement always on for those weapons since a huge part of their appeal is the effects.