1: All pets using melee attacks, should hit in a arc. Able to hit multple enemies within melee range.
2: All Ranger activated pet abillties should be instant and get priotiry. No cast times on the pets.
3: Traits, Id like to see a trait in Beastmastery wich: Keeps your old pet around for another 5 seconds when using pet swap in combat Ranger activated pet abillties only aplies to your new pet.
4: Spirits Unbound trait: Add “and persists until they are slain”
5: Two Handed training trait: Change to: “10% or 15%” 5% damage increase seems to be more fitting for a minor trait.
6: Spirits, Activated Effects shouldn’t take 5-10 sec to happen.
7: Guard shout, WTH is this. Add a desription to this skill. It does much more then what the tooltip says. It looks really terrible from your description but it’s actually not bad.
8: All traits that affects Greatsword attacks Should aply to Swords aswell. Would sugest to rename em.
9: Hilt Bash Greatsword attack, hits multiple enemies but only Dazes/Stuns your target. this intended?
10: Dagger skills, increase the range of Stalker Strike to 900. It should be Throwing Knifes imo.
11: Add a Blast Finsiher to any of the weapons. So many combo fields and Leap Attacks but not a single Blast Finsiher.
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