Crafting Titles

Crafting Titles

in Suggestions

Posted by: moldrath.2641

moldrath.2641

I’m not sure if this has been added before but I am really looking for titles to be added to the game. It seems titles would be given to crafters once they achieve top level. Ever a master Tailor, master weapon smith title would be really cool.

God be between you and harm in all the empty places where you must walk—- Egyptian Blessing

Crafting Titles

in Suggestions

Posted by: Chris Starflame.1023

Chris Starflame.1023

There is ‘Master Crafter’ for getting top tier in all 8 disciplines.

“Fire the gun, Cobiah”
“Physics will do the rest.”

Crafting Titles

in Suggestions

Posted by: Orpheal.8263

Orpheal.8263

crafting has already a title for maxing all craftign jobs.
Why more titles here?

Anet should rather add more senseful titles in other territories of the game, than craftign and fix also finally the WvW Titles to a point, where they become DOABLE in this LIFE be massively decreasing either the amount of points being needed for the achievements in overall to homanouns amounts of point,s that don’t require years of daily 24/7 farming/grind in WvW and/or make the WVW Achievements social achievements which aren#t gained lonely by your character, but as a whole as “your world”

Meaaning if you go hunt dolyaks, every dolyak that you kill, will count also in the moment you kill a dolyak for ALL other players in the map you are playing on.
If other players in the meantime conquer a keep, this will also count then for you.

This also including W-EXP. That change could lead then maybe in point reducements for WvW, but that would be regardless, the overall system would work then alot better, even if ypou see then alot more often on display appaering WvW rewards with smaller amounts of points than before, but the quantity of rewards would increase by making the WvW system a social reward system, that would need then only the tweak, that only peole, that participate also in WvW will profit from that, so that people can’t simple stand around only, doing nothign and leech rewards.

The game would watch over the players, if they participate enough in WvW to be rewarded also. If they would be too inactive for too long time, inactive players in WvW would receive automatically a Reward Debuff, that stopps social rewards for the, as long they don’t participate in WvW with a certain amount of actions beign done first, like killing so and so muhc dolyaks first again, until the debuff will disappear…

Personally I like the idea behind sub classes ~ quoted from Chris Whiteside