Critical Hit Chance To Much Luck?

Critical Hit Chance To Much Luck?

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Posted by: wbonetwo.2196

wbonetwo.2196

Just a bit of background on my problem. In games such as league of legends and mmorpgs, there is a STAT that is called critical hit chance. Critical hit chance is the probability for ones character to do double damage. I was having a discussion with a friend and his point of view is that critical hit chance removes a lot of skill from these types of games and that critical hit chance would shine through skill. My argument was that over a large number of trials (duels, games played etc) one team/individual will show that they are more skillful not based upon just critical hit chance alone but because they are the more skilled group or individual.

If two teams or two individuals had 5% critical hit chance and squared off against each other, would the critical chance alone determine who the more skilled player is over long run?

If each team/individual played against each other 100 times would it be clear to see who the better team is regardless of critical chance? Or does critical hit chance play a large factor in determining who the more skilled team/individual is in this scenario?

Critical Hit Chance To Much Luck?

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Posted by: Havvy.4897

Havvy.4897

1. This isn’t a suggestion.

2. You already posted this. https://forum-en.gw2archive.eu/forum/game/suggestions/Crit-Chance-Is-To-Random-No-Skill/first#post3032085

Posting the same thing twice (and bumping your first thread) doesn’t help in any constructive manner.

3. See my post in that thread.

Critical Hit Chance To Much Luck?

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Posted by: Player Character.9467

Player Character.9467

Critical hit chance is the probability for ones character to do double damage.

No it isn’t.

If two teams or two individuals had 5% critical hit chance and squared off against each other, would the critical chance alone determine who the more skilled player is over long run?

Over a long run? No, their crits would average out over a long run.

Critical Hit Chance To Much Luck?

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Posted by: wbonetwo.2196

wbonetwo.2196

how can you prove that statistically?
What if one player is really lucky and lands all crit hits while the other play doesnt land any at all. How can you disprove this theory?

Critical Hit Chance To Much Luck?

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Posted by: Kal Spiro.9745

Kal Spiro.9745

how can you prove that statistically?
What if one player is really lucky and lands all crit hits while the other play doesnt land any at all. How can you disprove this theory?

Because that’s how statistics work? With infinite attempts 5% will prove to be 5%. In 20 attempts 5% could prove to be 50% or more likely 0%. As such it’s a meaningless argument.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

(edited by Kal Spiro.9745)

Critical Hit Chance To Much Luck?

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Posted by: Player Character.9467

Player Character.9467

Think OP needs to look up what ‘theory’ means…

Critical Hit Chance To Much Luck?

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Posted by: The Sixteenth.2561

The Sixteenth.2561

Know that you sacrifice other stat for crit chance and crit damage, I have 100% crit chance so it’s not random for me, I crit every time, and please notw that if you have 0% in crit damage the crit gives only 50% damage bonus.

Critical Hit Chance To Much Luck?

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Posted by: Windu The Forbidden One.6045

Windu The Forbidden One.6045

Yes lets completely destroy every dps build..

Dear A-net: Please nerf rock. Paper is fine
~Sincerely, Scissors

Critical Hit Chance To Much Luck?

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Posted by: wbonetwo.2196

wbonetwo.2196

Does Guild Wars 2 use " pseudo random number generation (PRNG), an algorithm for generating a sequence of numbers that approximates the properties of random numbers." For stats like critical hit chance?

This method is widely used in games such as Dota, Wc3 and League of Legends.

(edited by wbonetwo.2196)

Critical Hit Chance To Much Luck?

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Posted by: CC Danicia.1394

CC Danicia.1394

Community Coordinator

As there is a thread which is already discussion this suggestion, we will close this thread.