Optional checkbox of course, for those of us using fast-cast ground targeting.
Idea is to have a small number to the side of the cursor indicating the distance from the player the cursor is currently positioned at. Players will know the max range of their ground targeted skills, allowing for accurate placement (similar to green/red circles on normal ground targeting).
Not visible when holding right-click.
Distance given as in game units, so numbers from 0 up to 1500 or whatever the furthest ground targeted skill is (I don’t play all classes so not sure if it is 1200 or 1500 or something else).
When the cursor is out of range of any skill, no number is shown.
Reason for this suggestion: yes with practice you can easily guess what is out of range for a particular skill. However when close to the boundary it is easy to overstep and that mistake can be costly.
A further enhancement to this, which may or may not be possible is for the game to detect what ground targeted skills the character is using, and using the max range for those skills colour code the cursor for each boundary – 600, 900, 1200… whatever the boundaries may be.
And if the player is not using any ground targeted skills, it automatically disables this feature.