Alright, so I’ve had many ideas but the same few keep coming to mind and I’d like to put them down for your interest, criticism and approval.
First, Ease of Use, and this is a biggy, one that I’m sure comes up all the time, but for that same reason it tops my list. The ability to preview from the Black Lion Trading Company. Included in this would be the ability to paste an item from BLTC to the chat window to potentially discuss the item with friends and guildies. I’m at a point in the game where the stats of an item are not a particular concern to me, what I’m interested in is what the item actually looks like when equiped. I’m not interest in spending several gold, or worse the ever growing prices on some of the dyes without knowing perfectly that I’m about to get an item I actually want to use.
Second, Character Customization, this is actually something that I came up with as an off shoot of what will be my third suggestion. A slot in the hero panes character sheet for a mini pet. You can only have one minipet active at a time, but in order to have that mini pet active it has to be wasting a slot in your inventory and whenever you zone you have to reactivate it. Concidering that minipets serve no tactical purpose, why not allow us to slot them? Then they don’t waste a space in our inventory and whenever we zone they would automatically be activated again, so we would never forget that we’re showing something off.
Third, Mechanics, I originally came up with this one as a quick way to reactivate a minipet. It then expanded and then I came up with the obviouslly better solution for minipets that I just described. I would like, what I will call, a utility belt. There are a remarkably large number of consumables in the game, from items we can buy from vendors, to foods we can make, to boosters we can acquire, and probably more. Just like F1-F4 are used for class specific features I would like to make use of F5-F8 for belt items. Basically inventory items that would be linked to one of the four slots, possibly done like skills are slotted in 6-0, so it could only be done while not in combat. The item would remain in the inventory but would become accessible on the fly ingame, rather than having to open the inventory, blocking the screen, and using the item then closing the inventory and returning to the action. I have any number of items that I would love to use in combat that I don’t even think about until after I don’t even need them anymore because out of sight out of mind.