"Damage Dealt" upon kill

"Damage Dealt" upon kill

in Suggestions

Posted by: The Unfavorable Carrot.5970

The Unfavorable Carrot.5970

I haven’t been playing for too long but I had an idea that I thought a few people may agree with. Hopefully I haven’t missed this if it’s a feature in-game already.
I think it would be interesting to include a “Damage Dealt” total or some kind of interface of a single enemy after it had been killed. Similar to PvP deaths you’re able to see how much damage was taken and what skills were used to deliver. Obviously this wouldn’t be very practical for lower level veterans but in an instance where several players are required to down a champion or something of higher level I believe it would be a good feature. Perhaps a small icon that would prompt the player to open the window to see the totals after the kill, or the player could toggle to keep it off if they chose.
I’m sure others could build on this idea to improve it but I thought I’d get the idea out there. Thanks.

"Damage Dealt" upon kill

in Suggestions

Posted by: Lodovicus.1562

Lodovicus.1562

This sounds like a DPS meter.

If that is the case, I will take the opportunity to duck and cover as the skritt hits the fan.

"Damage Dealt" upon kill

in Suggestions

Posted by: Mad Queen Malafide.7512

Mad Queen Malafide.7512

Often I’ve wondered how effective I was in a battle. How many of the damage dealt to the foe was my own. But I’d settle for simple percentages. Because DPS meters would lead down the road of elitism and build discrimination.

A player’s effectiveness after all, is not just measured by how much damage they dealt. What also matters is how much damage they took themselves. How many times did they go down, and were team mates forced to help them up? How often did they heal their team mates, or remove conditions on them? How many boons did they remove from an enemy? How often did they draw aggro from an enemy?

The moment something like a DPS meter is added, or anything that resembles one, people would evaluate each others combat effectiveness based on one very subjective statistic. I don’t want the game to go down that road.

“Madness is just another way to view reality”
(https://www.youtube.com/watch?v=D-On3Ya0_4Y)

(edited by Mad Queen Malafide.7512)