Dark Reverie Jump Puzzle

Dark Reverie Jump Puzzle

in Suggestions

Posted by: Risa Aerulight.3914

Risa Aerulight.3914

For the Dark Reverie jumping puzzle, we could really use something like what was used in Goemm’s Lab and Griffonrook Run: a re-start/spawn point in between the end of the Morgan’s Spiral jump puzzle and the start of Dark Reverie jump puzzle. I think having the NPC Tamer Chyde offer to return you to the start of Dark Reverie should you fall to your death, would work well. The player would still have to finish Morgan’s Spiral first, and then talk to Tamer Chyde first, but they wouldn’t have to do Morgan’s Spiral over and over and over again when they fall and they wouldn’t have to spend 1 silver and 39 copper every time to waypoint out to the beginning of Morgan’s Spiral to start again.

Dark Reverie Jump Puzzle

in Suggestions

Posted by: Azaziel.3608

Azaziel.3608

What I did was to do it on one char and then open the door and logout inside, then with another character I went in through the door and try to do it so I didn’t had to do the previous one every time…you can also do it with another person who opens you the door.

Dark Reverie Jump Puzzle

in Suggestions

Posted by: asperbianca.3196

asperbianca.3196

There’s a door to Dark Reverie???

I wish I knew that before spending hours in there and never completing it…

Dark Reverie Jump Puzzle

in Suggestions

Posted by: Risa Aerulight.3914

Risa Aerulight.3914

Yes, there is a door, and I considered mentioning that they could make it so that the door once opened from the inside could stay open for you. But that didn’t feel like it fit the same pattern of style implemented in the other jumping puzzles. I frankly would be happy with either implementation, so long as we aren’t forced to do both jumping puzzles over and over again when we keep falling – I made the suggestion considering those players who do not have someone else to help them hold the door open, since not everyone likes playing with other people.