In the mmorpg daoc there was a place that allowed the winning side with the most towers /keeps /castles the right to enter this place called darkness falls , while the winning side went into the place they could gain tokens to buy / armor / and weapons that helped aid their character , it also gave a chance for the other 2 realms to take back control of the towers / keeps / castles that they had lost so that their realm could gain control and enter darkness falls , if darkness falls switched control while there were still people inside darkness falls that lost control the map in rvr by losing towers and keeps, they could still remain inside darkness falls but if they died they could not get back unless their side regained control of the rvr map to then switch control back to their side .
this method did away with a tier system , and it also encouraged rvr play from the realms
i believe something like this is needed badly in guild wars 2 , i see more often than not with each week that goes by people are doing wvw in this game with no incentive for them to even care if their server has the most points or not because they don’t gain anything from doing wvw .
the current system we have in place is causing people to leave the game and for what ? are they not having fun anymore ? are there other games that are more appealing ? could they be doing something for their hard work and getting rewarded for it ? yes yes and yes !!!
arena net , i beg of you to think this over . we don’t care who comes in first place or last anymore because the winners and losers gain nothing at the end of the day for our hard work . and that has what this game has become “Work”. work is not fun , we play the game to have fun , not to work .
now i know lot of people will disagree with me and might bring up some good reasons as to why im wrong . but im not here to debate with them on who is right and who is wrong , im just bringing up something i know a lot of people could enjoy .
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