Dear ArenaNet: add scaling in tool-tips.
bump.
to the top you go.
currently, there’s no way to tell how much an ability scales “at a glance” without constantly switching between different pieces of gear. what i want is simple:
i want how much an ability scales available on the tool-tip.
let’s take the engineer’s pistol “1” ability, Explosive Shot:
(copy-pasted right from the wiki: http://wiki.guildwars2.com/wiki/Explosive_Shot)
as you can see, all the information is available… but what isn’t available, however, is how much the ability scales. how much more damage is my 100 power going to add to the non-condition portion? how much damage is 100 condition damage going to add? what i’d like to see is something like this:
simple and easy, yes? then, at a glance, i’d be able to determine that 100 power would add an additional 70 damage to the direct damage portion and 100 condition damage would add 30 damage to the bleed (15 per tick).
also, i’d love to see a clarification on toughness/armor and how much it prevents. something like, say, when you mouse-over toughness, let it read: “Reduces incoming damage by x%; each point of toughness increases this damage reduction by .x%”
i’m sure that some theorycrafters will work out all the ratios and shizz eventually, but, i don’t want to have to alt-tab and look up a webpage when i want to know how much i’ll benefit from a specific piece of gear.
if the tool-tips would be too “cluttered” with this information, add a toggle similar to D3 for “advanced tool-tips”, but, if you add it, put a pop-up that alerts the player when the first login after that patch that this is a feature.
i don’t think this is anything unrealistic to ask for.
bump.
to the top you go.
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