Death Dynamic Events

Death Dynamic Events

in Suggestions

Posted by: Drosser.2317

Drosser.2317

Imagine if you will, that when you/another player dies, you start a special kind of dynamic event. You’re captured by spiders and taken to a nearby cave, where you and other players can be rescued. They get points towards the dynamic event, for freeing you, and if you chose to stay instead of reviving at a waypoint, you get rewarded credit too. Maybe even an achievement/title(“Rescue Me”/Title: Damsel In Distress).

Or you’re killed in an undead heavy area, and you’re brought back as a risen! The possibilities are there. If a player is put in the event, but doesn’t want to wait through it, they can just respawn at a waypoint of their choice. But if they stay for the whole thing… they get rewarded!

Death Dynamic Events

in Suggestions

Posted by: Lutharr.1035

Lutharr.1035

its a kitten fine idea this. I really like it

Good stuff

Go back to WoW. Most overused brainless arguement 2012-2013

Death Dynamic Events

in Suggestions

Posted by: Dawdler.8521

Dawdler.8521

Or you’re killed in an undead heavy area, and you’re brought back as a risen!

They did something similar in the beta, where you got corrupted by Kralkatorik upon death and went on to kill players.

So the feature is already there, Anet just hasnt decided to use it for the final game. It’d be an interesting thing, if done better than the beta (which had invincible and broken Rytlock and Eir running around instakilling everything and gave you halfarsed skills as corrupted rather than just changing the character model).