Decouple monthly ach from all PvP or WvW

Decouple monthly ach from all PvP or WvW

in Suggestions

Posted by: Soreena.1492

Soreena.1492

Please decouple the monthly achivement from any and all PvP or WvW

On my server it’s not really possible to get any PvP kills. Each time I have gone to a WvW it’s me and one or two other against twenty or more. All I do is die in five seconds. Yay, what fun… not. On top of this, dying in PvP costs gold (What!?!!?!?!).

So for me, I’m done with PvP and that equals no monthly. Got everything else but the PvP kills. So why is there PvP stuff in the Montly Achievment anyway, there is already a PvP Monthly?

Looks like WvW will turn into WvZ… World vs Zero as no one will play on the servers with few people.

P.S. No one in chat on my server has anything nice to say about the situation either.

~ Z ~

Decouple monthly ach from all PvP or WvW

in Suggestions

Posted by: Olba.5376

Olba.5376

Decouple monthly ach from all PvP or WvW

in Suggestions

Posted by: Halanna.3927

Halanna.3927

I have to agree.

Separate PvE and PvP. If people like and want to do both, they can.

But you penalize the PvP players by requiring PvE and ruin the game experience for PvE players by forcing PvP.

Make both. People can chose to do one or the other or both.

Choice.

There is game precedence for this. In the game Ultima Online there was originally one world, Felucca which was open PvP all the time, everywhere.

Player out cry caused the developers to have to split the game world into two, one open PvP and one with no PvP for strictly PvE.

This is what players want. They don’t want to be forced into either play style. They want choice. It’s been proven in the game industry historically and I continue to be confused as to why games think they can get their player base to just “go with it” now.