Defeated state and autocamera rotation

Defeated state and autocamera rotation

in Suggestions

Posted by: webejammin.7659

webejammin.7659

Please change the “autopan camera” feature to allow a player to turn this off when defeated. The constant autocamera turning is very annoying and useless. When Im defeated, I want to be able to turn my camera around to look at other possible paths to take to my objective, look for other players headed my way to ask for a res, etc. Having the camera move every 2 seconds without allowing me to control it is just completely unwarrented. A simple click box in the options menu could solve this.

Defeated state and autocamera rotation

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Posted by: RoflandRoll.2810

RoflandRoll.2810

They need to get rid of the zoom when you get downed.

Defeated state and autocamera rotation

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Posted by: Leadfoot.9071

Leadfoot.9071

Does it actually zoom in when you’re downed? I thought it was just a situation where the limited FOV was especially troublesome? If it zooms then I absolutely agree that needs to go. Makes it very tough to use certain skills e.g. thief teleport.

Defeated state and autocamera rotation

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Posted by: D Rod.8125

D Rod.8125

I agree with this one. The camera issues are bad enough without the extra disorientation from automoving the camera when you’re downed. It’s hard enough to fight other players when you’re also fighting the camera.

Defeated state and autocamera rotation

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Posted by: mjvecellio.6342

mjvecellio.6342

I agree with both ideas stated above. Please expand the “downed state” field of view and also remove auto rotate on the defeated view. Not sure why Anet thought those would be a good idea to begin with really..

Defeated state and autocamera rotation

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Posted by: Weebitt.3157

Weebitt.3157

I guess you could say this is one of the biggest Dislikes I have about GW2, is defeated camera. Please just disable it, and let us have normal views. People hate being dead as it is without this annoyance.

Defeated state and autocamera rotation

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Posted by: joykafka.4308

joykafka.4308

Agreed. Not only that, we lose the sense of direction when downed. Please allow us to tell north from south so that we can get prepared to run in the right direction when rezz’ed.

Defeated state and autocamera rotation

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Posted by: zogrim.6925

zogrim.6925

“When players get defeated you get a pitch black screen and your map turns blank. All you can do is wait if someone is around and willing to res you. You see no enemies, no allies only the black screen. If someone resurrects you, you’d have to instantly realize your surrounding and hope that you’re not under an enemy aor circle.”

Compared to a more “realistic” death. The current, you have limited vision, impaired hearing thing is pretty generous…

Defeated state and autocamera rotation

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Posted by: tomlin.8204

tomlin.8204

Yes, please consider turning the auto rotation thing off, it’s quite irritating having to battle with it. Thank you.

“meta” this, “meta” that. Please stop saying the word “meta”.

Defeated state and autocamera rotation

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Posted by: Leadfoot.9071

Leadfoot.9071

“When players get defeated you get a pitch black screen and your map turns blank. All you can do is wait if someone is around and willing to res you. You see no enemies, no allies only the black screen. If someone resurrects you, you’d have to instantly realize your surrounding and hope that you’re not under an enemy aor circle.”

Compared to a more “realistic” death. The current, you have limited vision, impaired hearing thing is pretty generous…

The only problem with this point is that in GW2 you get a set of skills to use in the downed state – they would be pretty useless if it worked the way you described. Yes it may be “generous” in comparison but it is a gameplay design. The gameplay design is significantly impeded by the camera issues in my (and apparently plenty of others) opinion.

Defeated state and autocamera rotation

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Posted by: Ctarl.3629

Ctarl.3629

… or allow the player to disable it.

If I am dead I naturally want to focus my attention on my allies to see when and if someone can resurrect me. The forced camera rotation after a few seconds is really annoying in this situation.

The fact that the minimap isn’t available in “death mode” is inconvenient as well.

Defeated state and autocamera rotation

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Posted by: Ctarl.3629

Ctarl.3629

Didn’t see the other topic (forum search doesn’t work for me).

https://forum-en.gw2archive.eu/forum/game/suggestions/Defeated-state-and-autocamera-rotation

Defeated state and autocamera rotation

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Posted by: Solid Gold.9310

Solid Gold.9310

“Auto pan camera” is terrible, I find it really annoying.

I want to put the camera where I want it and I want it to STAY there.

Jumping puzzles, love them or hate them, I hate them. Thread killer.

Defeated state and autocamera rotation

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Posted by: zogrim.6925

zogrim.6925

“When players get defeated you get a pitch black screen and your map turns blank. All you can do is wait if someone is around and willing to res you. You see no enemies, no allies only the black screen. If someone resurrects you, you’d have to instantly realize your surrounding and hope that you’re not under an enemy aor circle.”

Compared to a more “realistic” death. The current, you have limited vision, impaired hearing thing is pretty generous…

The only problem with this point is that in GW2 you get a set of skills to use in the downed state – they would be pretty useless if it worked the way you described. Yes it may be “generous” in comparison but it is a gameplay design. The gameplay design is significantly impeded by the camera issues in my (and apparently plenty of others) opinion.

I may have misunderstood it, but he was talking about defeated state, not downed state. I had no problem looking around in downed state btw.

Defeated state and autocamera rotation

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Posted by: Clark Skinner.4902

Clark Skinner.4902

They might do it this way intentionally so it’s hard to spy on enemies in WvW when you’re dead.

Defeated state and autocamera rotation

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Posted by: GummiBear.2756

GummiBear.2756

i don’t really get what you are guys are talking about, either i misunderstand something, or i don’t have the same camera as you xD

Hmm do you maybe have “Use Free Camera” turned off? that kinda the only thing i could think of that might cause what you say, i can think of

Defeated state and autocamera rotation

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Posted by: Clark Skinner.4902

Clark Skinner.4902

When you die and don’t touch anything, the camera spins. That’s what this is about.

Defeated state and autocamera rotation

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Posted by: GummiBear.2756

GummiBear.2756

which as i said i have NEVER noticed…