Dhuumfire effect
Oops 100% to burn for four seconds on critical***
Necro was never unplayable.
Stop trying to take unique traits/appearances from a class and putting it on another.
Thank you.
The devs don’t care about WvW so I’m gonna kill players in PvE!
(edited by GuardianOMS.8067)
Necro was never unplayable.
Stop trying to take unique traits/appearances from a class and putting it on another.
Thank you.
I meant playable as in variety. Didnt mean to insult or bag on the necromancer on the class. I always loved necromancer and I though this would be a really cool idea.
Necros have always been playable as in variety.
I understand, but you are simply taking “a really cool idea” that is already implemented in one class and adding it to another.
The devs don’t care about WvW so I’m gonna kill players in PvE!
Okay so necro is now playable and I can’t thank ArenaNet enough but I have a really cool idea to add. So with the latest update the developers added a new trait called Dhuumfire which provides a100% to burn for 4 seconds. I love the skills but I would love if they changed the look of the fire. Guardians have their kitten blue fire and I was thinking it would be visually appealing if they could make the flames a black or green (or black and green!!) flame. And with this maybe some affects for other classes and skills. Anyways leave your thoughts.
Like the idea! It be visually correct as the name indicates. Just as if they added an illusionary power effect of burning to the Mesmer’s it be Purple like since its not real. Phantasmal Flames anyone?
Its unusually strange that Arena Net dint do it like that in the first place. Usually they like being very detail in this things. Maybe it wasn’t originally meant to be normal looking flames and will fix the visual eventually, who knows right?
(edited by Ngeluz.4860)