Disable trait option

Disable trait option

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Posted by: Stiv.1820

Stiv.1820

I’d like to suggest that everyone is able to select “disable trait” for any trait on the traits selections/options. Some of them are mandatory for the line and do more harm than good.

Disable trait option

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Posted by: Kaimick.5109

Kaimick.5109

example please of what you mean

Disable trait option

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Posted by: Neferteri.7342

Neferteri.7342

Do you mean like the elementalist lightning strike to targeted enemy when switch to Air, for example?

Disable trait option

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Posted by: Stiv.1820

Stiv.1820

example please of what you mean

Theif has this 5 pointer:

Last Refuge: Use Blinding Powder when your health reaches 25% (90-second cooldown). – this put the thief in stealth for 3 seconds.

If a Thief uses a dagger offhand and is the middle of Dagger#5 (3 second stealth on hit) animation and takes damage that drops them below 25% health this trait will put them in stealth an instant before the Dagger#5 hits. That hit becomes an “attack from stealth” giving the revealed debuff.

I died to this at least 5 times tonight. I’d rather just turn it off. Wouldn’t hurt anyone.

(edited by Stiv.1820)

Disable trait option

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Posted by: Aeden.5896

Aeden.5896

I would rather they change Last Refuge to cancel attacks and casts.

The minor drawback of possibly canceling a channel like unload, whirling axe or dagger storm is completely overshadowed by making the ability work as presumably designed.

Disable trait option

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Posted by: Air.6452

Air.6452

I would rather they change Last Refuge to cancel attacks and casts.

The minor drawback of possibly canceling a channel like unload, whirling axe or dagger storm is completely overshadowed by making the ability work as presumably designed.

Or maybe they could replace it with a a blinding smoke or something, with out the stealth.

Chody – Leader of We Came To Dance GW2
Crystal Desert
We Came To Dance [WCTD]

Disable trait option

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Posted by: Dasboba.1652

Dasboba.1652

Last Refuge’s description may as well say “Gives player the revealed buff at 25% health, enjoy your downed state.”

Disable trait option

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Posted by: Mufa.1326

Mufa.1326

Bump…you can see similar suggestion on the following topic along with the explanation why ‘last refuge’ is a bad one in the case of some thief builds:
https://forum-en.gw2archive.eu/forum/professions/thief/Ability-to-not-use-a-minor-trait/first#post930070

Soko D Medo

Disable trait option

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Posted by: Niim.9260

Niim.9260

I agree with this, kills me a lot. While fixing the ability to work better is an option as well. Frankly just do whatever is quickest and easiest.

~ AoN ~

Disable trait option

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Posted by: kasandaro.8124

kasandaro.8124

This would also be wonderful for Necromancer’s Adept Death Magic minor: Reanimator, especially in certain fights.

Disable trait option

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Posted by: Kal Spiro.9745

Kal Spiro.9745

You have to love when someone wants to change a major mechanic of the game, when all they actually needed was for one small aspect of that mechanic to be reworked so it functioned better.

Instead of being able to disable traits which is a really dumb concept, how about we just fix the handful of traits that are a problem?

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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