Hello,
I’d very much appreciate a possibility to disable minor traits, mainly for their counter-productiveness in some dungeon encounters.
As a necro, it has happened to me twice that a boss has been made much more difficult by my own minor traits – 1st one was one of Kudu’s golems in SE story (it heals itself by consuming conditions and one of my minor traits applies bleeds on crit) and 2nd one is Giganticus Lupicus (who tends to summon grubs under my jagged horrors, these minions can’t be controlled and I can’t prevent them from staying in the melee range of the boss).