Disabling right-click selection and adding priorities to mouse selection
in Suggestions
Posted by: Tauril.8504
in Suggestions
Posted by: Tauril.8504
I’d like to talk about two things that would greatly reduce the frustration that can come from some issues with selection.
Camera control and selection both use right-click. This is probably the most frustrating issue. Most of the time I will hold right-click to move my camera slightly but not move enough for the game to consider that I’m really moving my view rather than clicking. If I’m unlucky -and I often am- it will select another mob, a pet, an ally, effectively interrupting my auto-attack and forcing me to reselect my target.
An option to disable right-click selection would be most welcomed
Allies and ennemies are treated equally by mouse targeting, even when they overlap. Sometimes you’d be in one of those boss events with tons of ads running around and all your allies bashing the boss in melee range. Tab-targetting isn’t always the most practical solution and so you’d like to be able to select the boss simply by clicking on it. But you won’t be able to do this since there are multiple allies between you and the boss that block your targetting.
If GW2 had dedicated healers and skills that can select allies it would be perfectly normal to make ally selection as easy as possible. But as this is not the case I don’t see why I’d ever want to select an ally while in combat and so I don’t see why their presence should prevent me from targetting something more useful.
So an option to make ennemies the top priority when multiple targets are overlapping undeer your mouse would also be welcomed, making combat more intuitive and less frustrating
Thank you for your attention
in Suggestions
Posted by: Enikuo.9205
Please let us disable right-click. It’s the bane of my virtual adventuring existence.
in Suggestions
Posted by: Snoring Sleepwalker.9073
Ever been walking along, only to randomly attack a nearby yellow enemy ?
That’s right click in action.
Ever been fighting something only to have random dialog boxes show up ?
That’s right click in action.
Ever been fighting an enemy, strafing in circles, only to start harvesting some herbs from the ground ?
That’s right click in action.
Ever been fighting a single enemy, only to suddenly attack and aggro an enemy that your not fighting. One that brings friends ?
That’s right click in action.
Things like this happen so commonly with me that I wounder how ANET has managed to miss it.
Commonly used functions (moving the camera) shouldn’t share the same key as other actions. Especially when we already have other buttons for the same function. So right click should be for camera movement only.
in Suggestions
Posted by: Carlie.3869
This still hasn’t been fixed it seems, and it’s simply terrible in gameplay.
All of the reasons are mentioned above.
Please ArenaNet, do something about this.
in Suggestions
Posted by: Nuka Cola.8520
absolutely and i made a thread about the stupid right click like over 2months ago. Also, can we plz have Shift freed of pinging locations/items/skills!? I use it to dodge and it pings my skills tones, its annoying as ****. This is a pc title, we should have full customization… But no1 at anet reads suggestions so that’s like talking to themselves.
in Suggestions
Posted by: Marrt.2498
This has to be fixed ASAP! all that festival crap while still main mechanics of the game are broken… I bought the collector’s edition of the game because i believed in it, and yet i got the tunnelvision FOV (without a sufficient justification other than: “our game was’t meant to be like that”) and no right click target disable… i am losing fate…
BUMP!
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.