Display Clothing Under Armour

Display Clothing Under Armour

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Posted by: cletiscake.9173

cletiscake.9173

Could we get the ability to display clothing or other garments (like a shirt) while wearing armour? A shirt tab (or it can be done with town clothes) that can be toggled on or off while wearing armour, so that the shirt can cover up any exposed ares left by certain types of armour. If we are wearing armour, and we want to toggle our shirt on (just like we can toggle our helmet and shoulders), then the shirt would be displayed underneath the armour, so it looks like the armour went on top of it. Being able to dye the clothes also helps alot, since we can match the colour of our clothing to the colour of armour, so it looks like a complete set of armour. PLayers who like to run around covered up from head to toe would be able to do by simply toggling their shirt on, and if they prefered to expose their body, then they can toggle their shirt off.

I had the thought when I was previewing the Honor of the Waves heavy armour. IMO this is one of the coolest looking armours, and the one thing I could not stop thinking about was my character’s exposed elbows. I absolutely loathe exposed body parts if i’m wearing heavy armour. I even start to think about how unrealistic it is to travel to places like the Northern Shiverpeaks with exposed body parts. I know I can’t be the only player out there who thinks about stuff like that

Now, I understand that lots of other players probably like exposed armour—variety makes the game fun and interesting. But if we could be able to display shirts or pants, with an option to toggle them on or off, players who don’t like seeing exposed body parts would achieve the affect of wearing full body armour. It makes sense from a design standpoint, an RPing standpoint, and an immersion/realism standpoint. In battle, you don’t just put chainmail/armour on your bare skin. You put it on top of protective garments/clothing, but in this case, town clothing (or even chainmail?) would work just fine.

This could even be set up as an addition to the gem shop. Some things that could be sold to players are:

Chainmail (designed to look good when displayed with armour that is revealing)

Shirts and Pants (that are specifically designed to look good when they are displayed with armour that is revealing)

Cloaks/Capes (so that the RP saavy can choose to display a cool winter cloak when strolling through the shiverpeaks)

All of these things could even be part of our town clothing outfits, who knows. Having options to choose from such as these may help solve the whole “revealing armour” problem that is causing some contention among players. It favours neither the female or male perspective on the matter, and it is simply an option to further modify the way you look, making your character even more perfect.

Would you guys like to see something like this implemented? Throw in suggestions and opinions, because I think this could be a great working idea and something that should definitly be added to the game.

Edit: Grammar, and I changed the title of the topic so it represents a more general idea.

(edited by cletiscake.9173)

Display Clothing Under Armour

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Posted by: Olba.5376

Olba.5376

I’m against this.

Simply because it doesn’t fit. For example, the male human default set isn’t going to go well with armors like Gladiator armor or Barbaric armor.

As for what comes to using town clothes in combat, I’m also against that.

Personally, I would prefer if they just allowed an option that automatically put your town clothes on if you were in one of the major cities.

Display Clothing Under Armour

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Posted by: cletiscake.9173

cletiscake.9173

I changed the suggestions I made to fit a more general idea. I don’t want to limit the idea to just town clothes, any kind of displayable garment would work. The idea is simply to create the option for players to display a garment on their character that covers up any revealing areas that their armour does not cover.

Display Clothing Under Armour

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Posted by: Kunshu.5281

Kunshu.5281

Yeah, waaay back in Medieval times, they didn’t stroll around with their whole chest showing. They wore a leather jerkin, then a chainmail shirt, and then the armor. Otherwise you get chafing, and lack of protection. If you want to walk around looking like a kitten, be my guest, but allow those who don’t to wear proper armor / clothing. :P

Display Clothing Under Armour

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Posted by: cletiscake.9173

cletiscake.9173

Exactly my point Kunshu. A shirt tab right beside our chest armour tab would be the perfect implementation of my idea. You could toggle it on or off, and it could display a shirt on your character if you want to cover up parts of your body that are still exposed due to some armour designs. Like I way saying, my elbows are exposed with the Heavy HOTW armour, and a shirt would cover those elbows up.

Also, for characters who are wearing Gladiator armor or Barbaric armor, those armour sets are specifically designed to show skin. If we had a hypothetical option to display some kind of leather jerkin or something, no one is forced to display it on their character and it wouldn’t interfere with the intended look of some armour designs.

Display Clothing Under Armour

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Posted by: roachsrealm.9284

roachsrealm.9284

GW1 had a “costume slot” which would replace your armor’s appearance, but you’d lose no benefits of it. I think they should use town clothes this way.

I like the idea of using town clothes under armor, but they really need to provide several dozen more options of town clothes and ways to purchase / craft / find them first. I dislike most of the town clothing default options. If it’s just what we have to work with now I’ll never use it.

Plus, insert comment about clipping issues, etc..

Smitten Mittens (The Gothic Embrace [Goth], Fort Aspenwood)

Display Clothing Under Armour

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Posted by: Kunshu.5281

Kunshu.5281

Roach, if you were lazy and just threw the town clothes onto the character at the same time as armor, there would be clipping issues. I think what we’re trying to get at is a whole new redesign of how armor looks. :P

Display Clothing Under Armour

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Posted by: cletiscake.9173

cletiscake.9173

Well, I wouldn’t call for an entire redesign. Just an implementation of a shirt tab really. An example that comes to mind is WoW’s shirt tab. Its part of the character panel where you slot your armour. If you slot in a shirt, you can see the shirt on any exposed areas of your body that is left from certain styles of armour. Furthermore, there are differently coloured shirts that can be purchased so you can slot in a shirt that matches the colour of your armour, so it looks like its all one peice. This is what i’m trying to get at.

Which is why town clothing might be a simple way to make my idea work. If you have the option to toggle your town clothing shirt on/off while wearing armour, then it would cover up any small areas that are still exposed with certain armour styles, if the player so wishes to do so. Maybe the styles of the town clothes would have to be more varied since they are rather frilly. But the idea is still there.

(edited by cletiscake.9173)

Display Clothing Under Armour

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Posted by: Kunshu.5281

Kunshu.5281

Well, in WoW it really wasn’t a piece of clothing, it just re-colored your guy’s skin. :P The clothes in GW2 are kinda puffy, so it would need to be worked in, or have new pieces made. Perhaps each armor model could have a built in shirt underneath it which you can toggle.

Display Clothing Under Armour

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Posted by: Runiir.6425

Runiir.6425

Actually OP…the HotW armor is designed perfectly. It is not “knightly” heavy armor. It is closer to the heavy style of norse armor…which DID have open elbows and such to allow more movement, especially in cold climates. Walking in heavy armor causes your body to heat up rapidly, yeat chain shirts that aren’t well insulated (the arms suffer from this most normally) would rust or freeze causing severe loss of movement. Notice the legs of that armor are also just pants with the armor hanging from the waist as a plated skirt, also very historic in style as it helps keep the ability to move high. Norse/viking/celtic styles of combat prize mobility.

There are other options that are more “knightly” in style of a walking armored tank. I have the HotW armor, prolly going to grab the manor armor for the beefy look for when I feel like playing tankier.

However, your idea of togglable shirts/pants to covor up the skin in armor if people choose is a great one. This way people who find skimpy armor upgrades but hate the skin showing can still use the upgrade and not be skimpy.

Display Clothing Under Armour

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Posted by: Stooperdale.3560

Stooperdale.3560

Extra cosmetics mean extra data passed to everyone’s client every time they see you. The game doesn’t need that just to see your undershirt.

Display Clothing Under Armour

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Posted by: Runiir.6425

Runiir.6425

Extra cosmetics mean extra data passed to everyone’s client every time they see you. The game doesn’t need that just to see your undershirt.

The game loads your colors, your armor, your weapons that cannot even be seen (underwater/offhand) your underwater mask, we are even loading your townclothes despite most people never even looking at their own townclothes. it loads your achievments when you get in range (the arena point number next to your name if you have it viewable for guildmates turned on). It checks for titles (really that is a seperate check from your name, why don’t we disable all titles too huh?!). It checks seperately for your map completion to add a star next to your name…checks if you have lfg turned on, also adds the arena net symbol next to devs/in house testers as a seperate check.

All those INDIVIDUAL computations and you are worried about a shirt? If you are saying that due to wvw…what enemies wear is never seen, generic armor is rendered on them. If you have lag in spvp you need to just upgrade already. If you are grouching because of dragon events…nothing you can ever do will prevent those from having lag.

Display Clothing Under Armour

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Posted by: cletiscake.9173

cletiscake.9173

Extra cosmetics mean extra data passed to everyone’s client every time they see you. The game doesn’t need that just to see your undershirt.

And is that stopping Anet from adding cosmetic accessories to the gem-store? My idea could even be implemented as a gem store item. It could be a perfectly tailored “under-armour jerkin” or something of the sort, purchased through the gem-store (and if Anet decides to use that name for it, I won’t ask for royalties :P).

Display Clothing Under Armour

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Posted by: cletiscake.9173

cletiscake.9173

Actually OP…the HotW armor is designed perfectly. It is not “knightly” heavy armor. It is closer to the heavy style of norse armor…which DID have open elbows and such to allow more movement, especially in cold climates. Walking in heavy armor causes your body to heat up rapidly, yeat chain shirts that aren’t well insulated (the arms suffer from this most normally) would rust or freeze causing severe loss of movement. Notice the legs of that armor are also just pants with the armor hanging from the waist as a plated skirt, also very historic in style as it helps keep the ability to move high. Norse/viking/celtic styles of combat prize mobility.

That’s cool. Never thought about it that way. But I guess in this context, let’s say I equipped a “leather jerkin” undearneath the armour so that it still maintains that same mobility, in addition to the fact that now i’m properly suited to be walking around in freezing cold environments. It’s just one of those visual queues where you think to yourself “thats some good looking armour, which is also practical and well designed, and I can totally not think twice about wearing it”.