Distance, Dmg & Heal Meters

Distance, Dmg & Heal Meters

in Suggestions

Posted by: SeeingBlue.8453

SeeingBlue.8453

This has probably been mentioned before as I know I’m not the only nor first to request this but just to reiterate.

Please implement a Distance meter under your targets name at the top of the screen. Also I would love to have access to a damage/heal readout in WvWvW & Dungeons like provided in Structured PvP after you die, but available at any time instead.

Thank you for your consideration,
SeeingBlue

Great Architect | Casual PvX [WvW, sPvP, Dungeons, World Bosses, Living Story]
Multi-Game | Mumble | Live Streamers | Newbie Friendly
http://greatarchitect.us

Distance, Dmg & Heal Meters

in Suggestions

Posted by: Fishbait.6723

Fishbait.6723

Had this pointed out to me recently.
Under each skill there is a (miniscule) bar that shows red if enemy mob/player is out of range.
Prefer your suggestion though.

“We want you to play the game, not the UI” Arenanet.
https://forum-en.gw2archive.eu/forum/game/suggestions/Top-right-GO-away/first#post2096524
Rocking Wizard Wars until this mess of a game is fixed…

Distance, Dmg & Heal Meters

in Suggestions

Posted by: bwillb.2165

bwillb.2165

I think the damage meter is a bad idea. It brings out the worst in people. I completely agree on the range finder, though. In fact, I posted that same suggestion a couple days ago but it went to the depths quietly.

Distance, Dmg & Heal Meters

in Suggestions

Posted by: SeeingBlue.8453

SeeingBlue.8453

Yea I knew about the red bar. It’s ok but not what i am looking for.

I think the damage meter will allow people to perfect builds.

Great Architect | Casual PvX [WvW, sPvP, Dungeons, World Bosses, Living Story]
Multi-Game | Mumble | Live Streamers | Newbie Friendly
http://greatarchitect.us

Distance, Dmg & Heal Meters

in Suggestions

Posted by: Dee Jay.2460

Dee Jay.2460

I think the damage meter will allow people to perfect builds.

Which is exactly what ANet doesn’t want. GW2 is best when people don’t think about numbers too much but instead focus on building a character that suits their play-style. Once people factor in numbers the theorycrafters start taking over and for a game like GW2, that doesn’t really have cutting edge content, it’s not necessary.

Distance, Dmg & Heal Meters

in Suggestions

Posted by: LLKJH.9410

LLKJH.9410

A range meter would be nice. A damage one would be nice if it just worked on self only. Can a just builds better. People are going to roughly do the math mentally and try to max their dps anyways. So saying theorycraftering is not necessary is not going to stop people who like this aspect of mmos. The problem is not being able to see your dps it is being able to see other players dps. That is what causes the problems with wanting to kick some one because they are lower.