Distinguish cooking ingredients from food in crafting panel
Not sure what you mean. Some items are ingredients, some are ingredients that can also be eaten, and some are only food. The items that are only food do not show up in the crafting panel.
I give this “-1” because I got 400 cooking without running into this problem.
Distinguish cooking ingredients from food in crafting panel
in Suggestions
Posted by: Silverwing.3416
I agree that the current sorting of the cooking panel is less than helpful for me. Is it important for me to know that this consumable is a dessert vs. a soup or whatever? I don’t even know what difference it makes. Not like other crafting menus where it separates weapons or armor out into the slot it’s equipped to.
The things that are only food don’t show up in the discovery panel, but that’s if you’ve already crafted them.
I’m trying to do discovery, but I’m not sure if there are any other intermediate ingredients I don’t have right now. Can buttermilk biscuits be used as an ingredient in something else? Yes, I should craft one so I can try them in discovery. Can chocolate chip cookies be used as an ingredient? No. On to the next thing on the list.
I agree that it can be time-consuming to have to check the tooltips of every single thing in my recipe list just to see if I can use it as an ingredient for something else or not.
I’d also love to know whether there are more recipes to discover for a certain ingredient WITHOUT having to craft it and see if it shows up in discovery. Right now, I’m keeping a separate text file to remind myself not to make any more Caramel or Banana Cream Pie filling or whatever because there’s nothing left to discover from them.
Not sure what you mean. Some items are ingredients, some are ingredients that can also be eaten, and some are only food. The items that are only food do not show up in the crafting panel.
I give this “-1” because I got 400 cooking without running into this problem.
Maybe you used a crafting guide or did not use discovery, that does not mean people who want to discover themselves have to suffer. There is no reason for this not to be implemented, asap.
To do discovery, you need to have as many ingredients as possible (unless you cheat and use a guide but that’s that). Many ingredients are also food, as you say, but there is no visual indication in the crafting list, that these are ingredients. This creates a serious issue. Say you have a list of like a 100+ ingredients, foods, and foods that are ingredients, and you want to be sure you have all the needed items to continue discovery. What to do? The only thing you can do is to click on every single of the 100+ items to see if it’s an ingredient, and if you have at least one of it (to use in discovery).
Now, imagine you just crafted an advanced item. What happens now is, you have to go through the list AGAIN, all 100+ items, click, check, click check.. to be sure you have all the possible ingredients to discover new dishes.
There HAS to be a new filter for ingredients, foods that are ingredients, and just food items. In addition it would be smooth to show how many items of a sort you already have, in the list itself, in addition to how many you can craft, as well as color coding for the 3 categories.