Do Not Bank Minipet Option
I think they should add a lock system where we can lock items that we do not want to be sold, mf, salvaged or deposited to the bank.
I also dislike how the toys like witches broom can be thrown in the MF or how you may sell or salvage your armor/weapon.
Thus rendering invisible bags useless?
My armor/weapons and toys can still be thrown in the mf when in invisible bags.
Or they could simply add a mini-pet slot in our Hero panel. It seems like such an easy fix and it’s been requested on more than few times; but for whatever reason the developers don’t seem to want to be bothered with it.
Thus rendering invisible bags useless?
Have you really only ever used invisible bags to keep mini pets out? If that’s the case, they have uses other than that.
Thus rendering invisible bags useless?
Have you really only ever used invisible bags to keep mini pets out? If that’s the case, they have uses other than that.
Oh, I know they have uses. Most people, on the other hand, don’t.
Thus rendering invisible bags useless?
Do invisible bags stop things from going to your bank? Even if they do, my proposal is only applicable to minipets, not crafting material, which would remain the same as always and still give the bag some use.
Minipets are not crafting material, so I don’t understand why they behave in the same way when you are managing your inventory. It is like your armour being automatically sent to the bank… it makes no sense.
I also approve of the idea to give minipets a “weapon slot” that takes it out of your inventory and prevents it from being auto-banked. It achieves the same goal.