Aspiring Brotherhood [PACT]
Fort Aspenwood
Waypoint use is highly annoying due to the prohibitive cost of using them. Especially in low level areas. Suppose I want to play with my friend who is level 6. I have to pay over 1s to take the waypoint closest to her, then when we need to jump back to town for something, it hits me again. After a few hours of play I’ve wasted 15-20s on travel, and barely gained that much off what I’ve been doing out there.
In GW1 I could map travel all across the globe for free, granted, I couldn’t waypoint back to where I was, but it still doesn’t seem right.
As an experiment, I took my level 62 Ranger to Queensdale, stood ON the waypoint, and clicked the map, it would have cost 1s19c to travel no distance.
I agree level scaling cost is annoying as hell. But let’s consider this, you gain level scaling rewards in DEs even in low level areas.
If I’m taking a waypoint to an area that will down-level me to level 12, I should pay the level 12 cost imo. I have no problem with the opposite — if I take a waypoint to an area aimed at level 60 (and I’m level 50) I should pay a little more.
If you aren’t making that money back you’re either doing nothing when you travel or aren’t playing the game correctly. Rewards scale with level. In reality, you’re spending the same amount as a level 1, since a copper is worth more to that level 1 since they aren’t making a silver for an easy, repeatable event that is spammed in Orr.
The problem is that the current system doesn’t scale properly with your level. At least not how I play the gaem.
Yes, I believe there is a system that calculates the cost based on level properly, but I think this shouldn’t be there at all, because with higher level your travelling distance also increase.
On low levels I used the teleporters because I just have to travel across 1 map and that is really a small fee I have to pay.
On higher levels when I want to travel from Lion’s Arch to Mount Maelstrom, I just walk, because porting is to expensive.
Seriously I want lower travel costs or speed buff mounts. I love walking around the world but the places that are far awy from major cities are very anoying to reach.
Teleport costs should be based on DISTANCE, not level. Always on distance – the farther the location you want to teleport to, the higher the price. And it’s fixed, no matter what level you are.
It was by level? Now wonder…. Goodness. I agree with Bull then.
even if it is based on distance its to expensive. schould be free.
Just example: I teleport 80 lvl map to gather mithril or etc. But the cost makes me start with -20 mithril.
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