Dolyaks run faster when escorted by players.
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
quoted for relevance
The Idea is to increase the Dolyak speed as a percentage depending on the number of players, encouraging escorting as a mechanic and not as some way to exploit some mechanic.
Also my Engi doesn’t have an obvious way to give swiftness to others besides Drop Stimulant that is part of a specific precious healing skill he can give it to only one other character, if not him self.
Woah so like… classes have specific skills that make them better at specific tasks than others? My warrior also doesn’t have an obvious way to give portal.
Woah so like… classes have specific skills that make them better at specific tasks than others? My warrior also doesn’t have an obvious way to give portal.
Sarcasm aside, you are right! And this is against the philosophy of GW2.
This should be a game mechanic that everyone can do without the need to spam specific boons, that some professions might not have…
Woah so like… classes have specific skills that make them better at specific tasks than others? My warrior also doesn’t have an obvious way to give portal.
Sarcasm aside, you are right! And this is against the philosophy of GW2.
This should be a game mechanic that everyone can do without the need to spam specific boons, that some professions might not have…
Also everybody should have portals, aoe reflects, marks, skills that don’t need LoS for killing siege behind walls, insta revive skills, ….
aw screw it, 2 buttons
1. Hurt
2. Heal