Dragon Chests - Once per account per day

Dragon Chests - Once per account per day

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Posted by: Emosewa.9731

Emosewa.9731

I’d like to suggest that the Dragon/major event chests be once per day per account…not per character. I think this would accomplish a few things for the benefit of all.

It would eliminate the ability to do nothing but farm chests on multiple characters, there by eliminating a lot of the need for people to guest all over the place and overpack the events. It’s clear that ANet doesn’t want people to just sit and farm a few events, or there wouldn’t be DR on events. Right now there’s little incentive for many people to do anything BUT farm dragon events. Put people back into other parts of the game.

The goal was to make the major events worth doing…they are now. There’s no reason to make them worth farming…that’s an entirely different thing. The chests are great as they are…and a great improvement on the satisfaction when finishing one of these events. That’s plenty. Once per account per day still leaves 12ish of these events out there for hardcore farmer types to do…that seems like plenty. If they have more time on their hands they can get back in dungeons, fractals, WvW, etc.

Is this a programming possibility?

Dragon Chests - Once per account per day

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Posted by: adagiophoto.4512

adagiophoto.4512

I was just going to suggest this. I have 5 level 80 characters and one day I was able to farm The Stutterer three times, Tequila Sunrise four times, the Claw of Jorlag once, the Frozen Maw four times and the Lag Behemoth four times. That’s honestly too many chests to make sense. I was a serous contributing factor to the lag at these events. Had I and everyone else been only allowed to do them once each, then the lag would likely be a ton better. There will probably be some prime time lag, but hopefully nothing like what we’ve seen.

There’s been some talk about guesting being a factor. I have my doubts, but if you can bypass the limit by guesting then that needs to be taken care of first. If guesting is not an issue here, then I would like to see it either limited by account or use diminishing returns. Something needs to be done to make these events playable.

I just had a friend buy the game and really want to take him to the Shadow Behemoth event, but I don’t want to do it until the lag calms down. My wife did the Behemoth event the other night and the lag was so bad that she failed to even qualify for bronze as her actions just wouldn’t register. It was very frustrating and disappointing for her.

Dragon Chests - Once per account per day

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Posted by: Kal Spiro.9745

Kal Spiro.9745

This doesn’t address one of the major aspects of the problem. But it brings up a fault in the better solution I hadn’t concidered, despite having 8 characters.

Currently this would not have any effect on the questing aspect of the farming problem. This would only prevent someone from coming back to the same zone on their server with a different character the next time it cycled. While I suppose that might be happening, it’s not really something that I think should be restricted. There is a protracted delay between events, that means they had to have been doing other things in that time, or else it’s hardly farming. So if they want to come back and do it again, let them.

Currently the One a Day limit doesn’t account for separate instances of the same zone. Servers don’t, apparently, talk to eachother, so when you go to a new server, be it guesting or overflow, it counts a completely new event that you haven’t previous interacted with. In order for this to be effective this has to change.

Previously I concidered that fixing the One a Day limit across servers was all that needed to happen, but I realize that your concideration could be accurate. While it would stop them from questing to a new server on that character to continue farming, it wouldn’t stop them from swapping to a different character and farming that way. By limiting it to One Per Day Per Account once they’ve done it they gain nothing by doing it again and so have no reason to.

This would probably aleviate many of the problems because people do it at all different times. There wouldn’t be guest farming and people wouldn’t be likely to come back so there would simply be fewer people involved in the event all around, making it last longer and be more exciting. In some cases significantly more boring because some of the events need to be tweeked, but that’s another matter entirely.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

(edited by Kal Spiro.9745)

Dragon Chests - Once per account per day

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Posted by: Emosewa.9731

Emosewa.9731

Yeah…it’s hard to know without more data, but I would venture to guess that the majority of people guesting to do these events are doing so on a second, third, or more characters.

So, if that’s the case, then I don’t think guesting is the issue. The guesting function seems to be fine, and the problem in the fact that people have been given incentive to pour into other servers by masses. I was at one event where so many people in chat were talking about this being their 3rd or 4th time that day that it seemed clearly at least half the people present were guesting on an alt for more loot.

Anet made it clear that they don’t even want us to do the same dungeon more than once a day….we get DR on tokens if you do. I can’t imagine their design concept encompasses a desire to have people doing nothing but switching characters and farming dragons/world bosses.

Dragon Chests - Once per account per day

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Yeah…it’s hard to know without more data, but I would venture to guess that the majority of people guesting to do these events are doing so on a second, third, or more characters.

If we’re talking about the access to chest across servers that is a fact and always has been. This game doesn’t take into account the posibility of servers for anything and never has. Guesting is producing a serious stir for this very reason.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker