Dungeon Reward Idea

Dungeon Reward Idea

in Suggestions

Posted by: Kosmos.3907

Kosmos.3907

For the most part, people run dungeons for the rewards or the skins. Right now where it stands, CoF is the fastest dungeon for time/effort to gold ratio. People will tend to go towards the path of least resistance. This was apparent when world chests events rewards were buffed, and everybody was there for a chance at rares/exotics.

I’m sure ANet is re-working and re-designing some of the dungeon encounters as we speak (update to A/C, and CoF P2). However, even with new encounters and changes to dungeons people will look for whatever is most efficient in terms of gold or rewards. So in other words…. show me the loot.

Here’s an idea I had in regards to turning more people into the dungeons while at the same time throwing some rewards in there that isn’t RNG. The bags of gold, karma, and 3 tokens were a step in the right direction.

There are 8 Dungeons (not counting fractals) currently in the game – I will associate each dungeon with a type of crafting material as an example attached.

In addition to receiving the tokens, depending upon your character level that you complete the dungeon on in either story/explorable mode, you would receive the loot table’s crafting material and tier. This also spreads people out into various parts of different dungeons as the materials may be more desirable depending on what you are looking for. You’ll notice that I put Ancient Bones as a reward for CoF since that is likely the most run dungeon daily.

This is just an idea and I’m sure would have to be account bound per day per path so that the rewards wouldn’t be abused in some way. The same would have to be done with the quantity of said materials (maybe 3?) as well. This would give some incentive to people for running different dungeons and guarantee them another form of reward.

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Dungeon Reward Idea

in Suggestions

Posted by: rozcinana.7249

rozcinana.7249

I like this idea. I personally never do any open world farming so it would be a nice way to get a couple T6 mats each day outside the small chance from loot bags that I have now.

Dungeon Reward Idea

in Suggestions

Posted by: randomfightfan.4091

randomfightfan.4091

Well I officially love this idea but don’t think they’ll ever implement it. It would reward the talented players, who do all the hardest content, far too much :p. also the wvw people would rage because they wouldn’t get the reward from doing this optional content of which they have access to.

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