Dungeon Tokens in Collectibles.

Dungeon Tokens in Collectibles.

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Posted by: jasonorme.5014

jasonorme.5014

Despite having purchased an additional bank tab, i’m finding it rather annoying having dungeon tokens taking up space.
Now since these items are account bound, wouldn’t it make sense to have a collectible tab for them?

Just an idea.

Dungeon Tokens in Collectibles.

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Posted by: Doomguard.5094

Doomguard.5094

Yeah this would be nice! +1

Dungeon Tokens in Collectibles.

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Posted by: Sedeena.2863

Sedeena.2863

I couldn’t agree with this more!

Dungeon Tokens in Collectibles.

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Posted by: One Prarie Outpost.4860

One Prarie Outpost.4860

If you right click on the token I believe there is a “Deposit Collectible” link – but it doesn’t do anything. Possible future update?

Dungeon Tokens in Collectibles.

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Yes please, also fractals and WvW commendations.

Even better, since it’s a currency that can be used by any character on my account, but can’t be traded, just stick them in with Karma and Laurels and make them account wide like laurels.

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Dungeon Tokens in Collectibles.

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Posted by: Gienka.8917

Gienka.8917

agree with Kal Spiro.9745 tokens are currency , so they should be same as karma, laurels, gems, gold , maybe they should have seperate tab like dungeon tokens or currency . We dont have to keep them in bank

Dungeon Tokens in Collectibles.

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Posted by: Sudden.8729

Sudden.8729

Agree with the undisputed fact that dungeon tokens are a form of currency. I find it pretty annoying that for storage I have to place them in an available bank slot. I enjoy doing dungeons, and for the most part stick to the same few for whatever reason I need those for, but I do enjoy helping some guildies out in other dungeons. I may not need the tokens for anything but at the same time I don’t want to discard them in case I do need them one day. The more varieties of dungeons I do, the more space is taken up. Obviously A-Net wants a player to explore the content, but the fact that the tokens take up space in an area of the game that directly utilizes Gems for more resources slides into a slippery slope.

Now I am not saying that A-Net is intentionally creating content with the intent to use up resources that require Gem purchases to increase, but many players of GW2 probably come from a previous MMO where the hosting company did have a community mentality of creating content with the intent of taking up resources that require some form of secondary purchasing via IRL money, with little regard of how the player will perceive the content.

The idea of dungeon tokens having a permanent place of storage on an account seems like an easy implementation in regards to the many other items that already have a permanent place for account storage. So why not A-Net? You know that there is slim chance that even a single player would disagree with such an implementation. What will it take to make this type of change a reality?

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