Dungeon Tokens per Boss not per Dungeon

Dungeon Tokens per Boss not per Dungeon

in Suggestions

Posted by: TsukasaHiiragi.9730

TsukasaHiiragi.9730

I think the change to dungeon tokens being awarded upon completion of an entire path is a bad idea and needs changing back to being rewarded per boss downed. Quite often many groups/guilds hit a brick wall and its starting to feel like a waste of time even doing exploration mode.

Another reason, our guild was running SE exploration mode earlier totally unaware of the maintenance since its not displayed on the launcher, we don’t actively check twitter feeds/Facebook/this website for updates constantly, so again two bosses down before maintenance hit and pretty much a wasted run.

Suggestions;

Limit the amount of tokens that can be earned per day ~ Have an exploration mode lock out.

Give each boss tokens, this way exploration mode at least feels somewhat rewarding when things don’t go to plan. After all, blues and the odd green from chests just don’t cut it for rewards even with decent MF. And for heavens sake, improve the drops on exploration mode.

I can understand the reasoning, they don’t want people in all the dungeon gear a month after launch ~ sure thats fine, but you need to let people ‘feel’ like they are progressing, sometimes GW2 makes you feel like you’ve hit that brick wall.

protest this travesty of a patch -
Get it taken down -
Do whatever it takes if you care about this game -

Dungeon Tokens per Boss not per Dungeon

in Suggestions

Posted by: Illushia.3721

Illushia.3721

Making tokens drop from bosses would just bring back people clearing the easiest couple of bosses and resetting. ANet changed it specifically so that cannot happen.

The Treesong Calling. Tarnished Coast RP.
http://treesongcalling.com/

Dungeon Tokens per Boss not per Dungeon

in Suggestions

Posted by: TsukasaHiiragi.9730

TsukasaHiiragi.9730

Hence the lockout, so you can’t reset exploration mode. Each path “Once” every 24 hours seems quite fine, everyone wins then.

protest this travesty of a patch -
Get it taken down -
Do whatever it takes if you care about this game -

Dungeon Tokens per Boss not per Dungeon

in Suggestions

Posted by: Ryld.1340

Ryld.1340

Hence the lockout, so you can’t reset exploration mode. Each path “Once” every 24 hours seems quite fine, everyone wins then.

Being able to do a path only once every 24 hours is not a win win for everyone. It would be a terrible thing to do.

Dungeon Tokens per Boss not per Dungeon

in Suggestions

Posted by: Illushia.3721

Illushia.3721

Hence the lockout, so you can’t reset exploration mode. Each path “Once” every 24 hours seems quite fine, everyone wins then.

Lockouts work for WoW because gear actually does something other than look cool.

Here it would be unnecessary gating and people would absolutely hate it.

No no and no again.

The Treesong Calling. Tarnished Coast RP.
http://treesongcalling.com/