Dungeon icons

Dungeon icons

in Suggestions

Posted by: MithranArkanere.8957

MithranArkanere.8957

Since I like to make each one of the paths of each dungeons at least once with each character, I had to use a Google docs spreadsheet to keep track of the dungeon paths and fractal level each character has completed.

That is kind of annoying, having to alt-tab and remember to write down everything to keep rack of that. When one’s having fun is less likely to remember such things.

The game should do a better job at showing us which paths each character has done, and much like Guild Wars did with Mission icons, it should be shown in the map, and the only mention I’ve seen to it was this, which was a long time ago, and nothing has happened ever since.

So, I’d like to suggest the following variations to the dungeons and fractal icons:

  • Dungeons
    • Closed door (the current icon): The dungeon was never completed with the character.
    • Open door: Story mode has been completed with the character. Not all explorable paths have been completed.
    • Open chest: Story and all explorable paths have been completed with the character.
    • Possible ways to show partial paths completed:
      • Tooltip: Show paths completed in the dungeon tooltip.
      • Small icons: Show small icons on the borders of the dungeon icon. For example, small circles with roman numerals inside (like the ones at the end of achievement bars).
  • Fractals:
    • Closed dungeon door: Fractals were never entered.
    • Bluish asura gate (same tone as fractal gear): Fractals were entered once.
    • Bluish asura gate with a number inside: Current fractal level.
SUGGEST-A-TRON says:
PAY—ONCE—UNLOCKS—ARE—ALWAYS—BETTER.
No exceptions!

Dungeon icons

in Suggestions

Posted by: Doomguard.5094

Doomguard.5094

Yeah I like this, however I’m not sure if stuff like this should be their priority at the moment.