Dungeon: solo path
No.
I’d like to see the STORY MODE for each dungeon made soloable, but this is exactly why people are leery of that idea – making it a viable long-term, farmable option encourages antisocial behavior and removes a lot of incentive to interact with other players, dungeons being the one thing in this game that absolutely require cooperation.
Still, i’d like to see more complex PvE both “social” and “antisocial behavior” feature as end game content. Having more options won’t hinder ours gaming experience.
I’d like to see the STORY MODE for each dungeon made soloable,
The addition of Heroes from GW1 would be ok.
I vote solo path.
I’m currently experiencing random freeze up. Never had it before.
I’d hate to join a group and have them think I abandon them.
I vote solo path.
I’m currently experiencing random freeze up. Never had it before.
I’d hate to join a group and have them think I abandon them.
I sincerely hope that these suggestion threads aren’t about voting…
Well, I understand your issue, having lost connection a few times in HA myself, but generally people understand. Especially if you say that there is such a possibility at the start of the dungeon. (When you guys are already inside, they’re unlikely to kick you out. And if they don’t, it means they are OK with it. Well, if they are not OK with it, they will kick ya out.)
But I really want to see more cooperation content, not the existing one lessened.
People who can’t tend to call the opponent troll, scream something utterly incomprehensible
and finally result to personal insults.