Fear The Crazy [Huns]
Dungeon sotry to give 30 tokens
Fear The Crazy [Huns]
Or they could give you 60-120 for doing story mode once per character. I’m sure no one would miss those exact same rares they give out across all dungeons either.
The reason I am not doing it is indeed because of no tokens. Story mode should do so by default or introduce a ‘hard mode’. Some mechanics and encounters are awesome in story mode, but unless I am helping out friends, I feel no incentive to play them.
’Isn’t fun enough?’. No.
The reason I am not doing it is indeed because of no tokens. Story mode should do so by default or introduce a ‘hard mode’. Some mechanics and encounters are awesome in story mode, but unless I am helping out friends, I feel no incentive to play them.
’Isn’t fun enough?’. No.
The point of story mode is to do them once, and do Explorable forever after.
The point of story mode is to do them once, and do Explorable forever after.
The trouble with that is that experienced players have no incentive to go back and help new players through the Story Mode. This forces new players to group almost entirely with other new players, and the difficulty jump from PvE to dungeons is quite significant. That poses the risk of teaching these new players that dungeons are awful and they wind up not wanting to do any more dungeons in future. Since player numbers are the lifeblood of any game, you want to encourage new blood to join as much as possible to keep the population high across all sectors of the game, and that includes dungeons.
With that in mind, I do agree that awarding a small amount of tokens for Story Mode completion each day is a good idea. Perhaps you get 20 – 30 tokens for first time completion, then 5 – 10 tokens for subsequent completions. This makes Explorable Mode still the place to be to farm tokens, but it’s not a total waste of time for experienced players to go back and do Story Mode.