Dungeon stats screen

Dungeon stats screen

in Suggestions

Posted by: Boss Nomad.6487

Boss Nomad.6487

This suggestion comes into my mind in every single dungeon i go thru’.

Im suggesting dungeon stats screen that appears when dungeon is finished. In the screen, there could be stats like:
- Dungeon time
- Damage dealt + DPS (each player)
- Damage taken (each player)
- Healing (each player)
- Lots of other stats.

This should not be very hard to make and im sure it will be helpful for lots of players.

Bored of starting 3rd party timer or looking time from food timers?

Want to know how much damage do you deal and take compared to other players?

Dungeon stats screen

in Suggestions

Posted by: Seras.5702

Seras.5702

I don’t want this.

We don’t need a comparative dps counter. And we’re all responsible for our own healing + some support, but since Zerk is king, the numbers will be viewed as the whoever gets healed the most is the worst player or does the most healing isn’t doing enough dps, etc.

And there’s a clock on your mini-map. If you can’t glance at it when you start and then when you finish that’s your shortcoming. The tool is there for you.

Not trying to sound mean but I’m sick of all the cries for dps meters in dungeons and speed-clear timers. I thought this game was designed for people of all play styles to compete evenly. Maybe I’m wrong, but having played WoW, I feel that dps meters will eventually lead to everyone being “forced” into a specific build and stats and profession for max dps and then all the variety and fun of the game disappears. That’s what I loved about GW, was that people could experiment with builds. I don’t want a min-max WoW repeat.

Flixx Gatebuster, Orwynn Lightgrave, Seras Snapdragon
[TTBH] [HATE], Yak’s Bend(NA)

(edited by Seras.5702)