Dungeon stats screen
I don’t want this.
We don’t need a comparative dps counter. And we’re all responsible for our own healing + some support, but since Zerk is king, the numbers will be viewed as the whoever gets healed the most is the worst player or does the most healing isn’t doing enough dps, etc.
And there’s a clock on your mini-map. If you can’t glance at it when you start and then when you finish that’s your shortcoming. The tool is there for you.
Not trying to sound mean but I’m sick of all the cries for dps meters in dungeons and speed-clear timers. I thought this game was designed for people of all play styles to compete evenly. Maybe I’m wrong, but having played WoW, I feel that dps meters will eventually lead to everyone being “forced” into a specific build and stats and profession for max dps and then all the variety and fun of the game disappears. That’s what I loved about GW, was that people could experiment with builds. I don’t want a min-max WoW repeat.
[TTBH] [HATE], Yak’s Bend(NA)
(edited by Seras.5702)