Dungeon story mode skip skip skip

Dungeon story mode skip skip skip

in Suggestions

Posted by: Dawnstrider.3570

Dawnstrider.3570

ANET, you should take out the story dungeons for each class we make. It’s just too much time spending doing story over. If a person wants to play a different class for dungeon they should be able to do it. But your forcing us to which class that had finish story mode. I made post this post, cause i in-counter some of this problem all the group ends up leaving.

I know some of you guys dont like to do dungeon story mode when making new class.

Dungeon story mode skip skip skip

in Suggestions

Posted by: Llyren.3904

Llyren.3904

I generally find that story mode dungeon requests on gw2lfg fill up and complete, even the occasional Arah story.

Mind you I don’t think one should have to do story mode first to be able to open explorable mode at this stage of the game. So I sort of support your position, but I do not want story mode to go away, instead I want it to be expanded into a lower difficulty mode for dungeons for “playing catch” mode gameplay.

Dungeon story mode skip skip skip

in Suggestions

Posted by: Neve.7134

Neve.7134

Every character has his own story in my opinion. You have to see that as every single character not as a unique player.
Me too I don’t like to do stories over and over again with all my chars but I understand it’s the storyline.