Dungeons: Temp gear for Low Level characters.

Dungeons: Temp gear for Low Level characters.

in Suggestions

Posted by: Kite.2510

Kite.2510

Current Problem:
What I realised as I was leveling up is that gear & traits matters and going to lower level areas in your higher level gear, with more traits available makes the deference visible.
A-net seems to have realised that early on, and made the dungeons hard with end-level gear in mind, so even the earlier ones can pose a challenge at end level characters. This presented an obvious problem as a big dificulty spike in the early available dungeos (AC, CM, TA, ect…), where for long AC was considered the toughest of the story dungeons, causing it not to be fun and Players ignoring low level invites when looking for groupe.

Solution:
Have the main NPC character (Ridlock, Caithe, Caudecus’s buttler, ect…) notice when the player is wearing low level gear. Then have him make a comment that how he is not propperly preppared and he should “get some good armour that is left around the entrance area”. Then have near the repair unvill appear an interactable box. If a player interact with it, it’ll replace his gear with green lvl80 gear as an effect.
It will not unequip the existing gear the character is wearring, but it wont add up to the existing stats ether. It’ll simply negate the stats of the existing gear, enforce the stats of the temp gear, and it’ll make the character look like he is wearing something deferently, while appearing as an effect.
Upon exiting the dungeon, the effect is gone and you return to your original gear and it’s stats.

…and don’t be toxic!

Dungeons: Temp gear for Low Level characters.

in Suggestions

Posted by: Fildydarie.1496

Fildydarie.1496

My elementalist has had no issues in dungeons in level-appropriate gear. The scaling of gear as you level is pretty consistent with the downscaling of an 80 in exotics to various levels. Sure, the dungeons are a little tougher when you go it with a group that doesn’t have a lot of options or top-tier traits, but I’ve never felt it was unfairly difficult.

The first dungeon she ran was AC story mode at 31 while wearing level 30 crafted gear. During the lovers, I took one more or less solo while the rest of the group dealt with the other. I died once, but got back in the fray and continued pretty fast.

I really don’t think the dungeons are unduly difficult when close to the minimum level. The more I researched the scaling mechanism, the more I became convinced of this, too.

-Fildydarie
Hutchmistress of the Fluffy Bunny Brigade [FBB]